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1-24 matching games

Gloomhaven box art

Gloomhaven

Choose cards for tactical dungeon fights and long-term character growth.

Year2017 Players1-4 Time60-120 Weight3.9 Age14+
Adventure Exploration Fantasy Cooperative Game Critical Hits and Failures Deck Construction Creatures: Dragons Creatures: Monsters
Unmatched: Houdini vs. The Genie box art

Unmatched: Houdini vs. The Genie

Maneuver, draw, and attack with a unique fighter deck while preserving enough cards to survive the rival’s counterplay.

Year2022 Players2 Time20 Weight2.26 Age9+
Card Game Fantasy Fighting Novel-based Action Points Card Play Conflict Resolution
Unmatched: Hell’s Kitchen box art

Unmatched: Hell’s Kitchen

Choose Daredevil, Elektra, or Bullseye, take two actions per turn, maneuver across connected spaces, resolve hidden-card combat, exploit item tokens, and defeat every opposing hero.

Year2022 Players2-3 Time20-40 Weight2.23 Age14+
Card Game Comic Book / Strip Fantasy Action Points Card Play Conflict Resolution Hand Management
Unmatched: Slings and Arrows box art

Unmatched: Slings and Arrows

Move through the Globe, play attack and defence cards face down, exploit four radically different fighter decks, and defeat the opposing hero before your own health runs out.

Year2024 Players2-4 Time20-40 Weight2.42 Age9+
Card Game Fantasy Fighting Action Points Card Play Conflict Resolution Hand Management
Unmatched: Sun's Origin box art

Unmatched: Sun's Origin

Take two actions, maneuver through Azuchi Castle, attack with hidden combat cards, exploit flanking or pursuit abilities, and reduce the rival hero to zero health.

Year2024 Players2 Time20-40 Weight2 Age9+
Card Game Fighting Miniatures Action Points Campaign / Battle Card Driven Card Play Conflict Resolution
Unmatched: Brains and Brawn box art

Unmatched: Brains and Brawn

Choose a hero, maneuver through the arena, spend two actions, and resolve attacks with hidden cards until every rival fighter is defeated.

Year2023 Players2-3 Time20-40 Weight2.18 Age14+
Card Game Comic Book / Strip Fighting Action Points Card Play Conflict Resolution Hand Management
Unmatched: For King and Country box art

Unmatched: For King and Country

Select a Marvel hero, spend two actions to maneuver, scheme, or attack, resolve card effects in order, use battlefield items, and defeat the rival hero.

Year2023 Players2-3 Time20-40 Weight2.57 Age14+
Card Game Comic Book / Strip Fantasy Action Points Card Play Conflict Resolution Hand Management
Unmatched: The Witcher – Steel and Silver box art

Unmatched: The Witcher – Steel and Silver

Choose Geralt, Ciri, or the Ancient Leshen, maneuver twice per turn, play schemes and combat cards, exploit a unique ability, and defeat every rival hero.

Year2025 Players2-3 Time20-40 Weight2.29 Age9+
Card Game Fantasy Fighting Action Points Card Play Conflict Resolution Hand Management
Unmatched: The Witcher – Realms Fall box art

Unmatched: The Witcher – Realms Fall

Choose a Witcher fighter, spend two actions to maneuver, scheme, or attack, manage a single action deck, exploit zones and line of sight, and reduce every opposing hero to zero health.

Year2025 Players2-3 Time20-40 Weight2.38 Age9+
Card Game Fantasy Fighting Action Points Card Play Conflict Resolution Hand Management
Warhammer 40,000: Kill Team – Octarius box art

Warhammer 40,000: Kill Team – Octarius

Build two kill teams and the killzone, choose a mission, assign orders, alternate operative activations, spend action points, exploit cover and sight lines, and score objectives.

Year? Players2-4 Time60-120 Weight3.45 Age12+
Fighting Miniatures Science Fiction Action Points Dice Rolling Line of Sight
Worms: The Board Game box art

Worms: The Board Game

Assemble a modular island, place worm teams and crates, activate one worm at a time to move and collect supplies, choose a weapon, resolve range, wind, scatter, damage, and knockback, destroy terrain, and be the last team with a worm standing.

Year2024 Players2-6 Time45 Weight2.1 Age10+
Fighting Video Game Theme Bias Dice Rolling Hexagon Grid Admin: Better Description Needed! Animals: Worms
Cry Havoc box art

Cry Havoc

Choose a scenario and assemble its maps and named counters, alternate movement and missile activity, spend movement points by terrain, check facing and line of sight, resolve combat on the appropriate table, flip wounded characters, test morale, and complete the scenario’s objective within its turn limit.

Year1981 Players2-6 Time120-240 Weight2.27 Age12+
Medieval Wargame Dice Rolling Grid Movement Hexagon Grid Country: England Digital Implementations: VASSAL
Warhammer 40,000: Heroes of Black Reach box art

Warhammer 40,000: Heroes of Black Reach

Choose a scenario and force, deploy on its terrain map, assign secret numbered order tokens including a bluff, reveal activations in sequence, move, fire, and assault with unit abilities and action cards, and complete the scenario objective before the opposing army.

Year2018 Players2 Time30-120 Weight3.52 Age14+
Science Fiction Wargame Action Queue Dice Rolling Grid Movement
Melee box art

Melee

Design a fighter and survive a fast, positioning-heavy duel of cold steel and dice.

Year1977 Players2 Time15 Weight2.22 Age10+
Adventure Fantasy Wargame Dice Rolling Grid Movement Hexagon Grid
Dungeons & Dragons: Attack Wing box art

Dungeons & Dragons: Attack Wing

Build a point-limited force, set maneuver dials in secret, fly or march into favorable arcs, and combine actions, upgrades, and dice at the right range.

Year2014 Players2-99 Time30 Weight2.94 Age14+
Aviation / Flight Collectible Components Fantasy Action Queue Dice Rolling Line of Sight
Worldspanner Factions, Set 1: Heroes box art

Worldspanner Factions, Set 1: Heroes

Build faction alliances early and position heroes so enemy reactions cannot cut off the adventures that score your largest objectives.

Year2024 Players2-8 Time150-240 Weight3.13 Age14+
Adventure Fantasy Fighting Grid Movement Hexagon Grid Line of Sight
This Accursed Civil War box art

This Accursed Civil War

Plan around each wing’s command limits: a coordinated reserve and intact formation usually matter more than one dramatic charge.

Year2002 Players2 Time240 Weight3.57 Age12+
Civil War Pike and Shot Wargame Dice Rolling Grid Movement Hexagon Grid
Samurai: Warfare in 16th Century Japan box art

Samurai: Warfare in 16th Century Japan

Clan cohesion matters more than isolated strength: activate formations with a clear sequence, protect leaders, and time shock attacks so routed enemies cannot recover between commands.

Year1996 Players2 Time180 Weight3.39 Age12+
Medieval Renaissance Wargame Dice Rolling Grid Movement Hexagon Grid
Apex Legends: The Board Game box art

Apex Legends: The Board Game

Treat movement as a squad resource: occupy cover and firing lanes that create safe follow-ups, and save interrupts for the moment an enemy crosses open ground.

Year2025 Players2-6 Time60-90 Weight3.39 Age14+
Fighting Miniatures Science Fiction Grid Movement Hand Management Interrupts
Halo: Flashpoint box art

Halo: Flashpoint

Control weapon spawns and central cover before chasing kills; a defeated Spartan returns, but lost position and an exposed objective can decide the round.

Year2024 Players2 Time30-90 Weight2.94 Age14+
Miniatures Science Fiction Video Game Theme Dice Rolling Grid Movement Line of Sight
6: Siege – The Board Game box art

6: Siege – The Board Game

Build a squad around two or three deliberate synergies, then spend the preparation phase creating lines of sight and breach routes that force the opponent to react on your clock.

Year2024 Players2-4 Time60 Weight3.48 Age14+
Fighting Miniatures Modern Warfare Action Timer Betting and Bluffing Dice Rolling
BattleTech: Alpha Strike Box Set box art

BattleTech: Alpha Strike Box Set

Move for the modifier you need, not merely the shortest route: use buildings and trees to break line of sight, then concentrate several units on one exposed target before it can reposition.

Year2022 Players2 Time90-120 Weight2.33 Age14+
Dice Miniatures Science Fiction Dice Rolling Line of Sight Measurement Movement
Unmatched: Stars and Stripes box art

Unmatched: Stars and Stripes

Preserve a flexible defense card until you understand the opponent’s threat range; winning position is rarely worth exposing a hero to an unanswered signature attack.

Year2026 Players2-4 Time20-40 Weight2.5 Age9+
Card Game Fantasy Fighting Action Points Card Play Conflict Resolution Hand Management
Dungeons of Doria box art

Dungeons of Doria

Coordinate initiative rather than simply acting as soon as possible; leaving the right hero high on the track can interrupt a monster activation or rescue an exposed ally.

Year2023 Players1-6 Time120-240 Weight3.41 Age14+
Adventure Exploration Fantasy Action / Event Action Points Cooperative Game