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Speakeasy
A long, highly interactive Lacerda design about logistics, influence, risk, and building the richest Manhattan operation.
Horrified: American Monsters
Spend investigator actions to gather items and protect townsfolk, then survive the monster phase while solving each cryptid’s unique challenge.
Container: 10th Anniversary Jumbo Edition!
Produce and price containers, buy rivals’ stock, sail a loaded ship, and judge whether an island auction is worth accepting or matching yourself.
Flick 'em Up!
Choose lawmen or outlaws, assemble the scenario town, then flick movement discs and bullets to complete the objective before the rival team.
Explorers of the North Sea
Add one hex, take up to four movement or interaction actions, carry Vikings and livestock by longship, and score raids, outposts, islands, and deliveries.
Black Fleet
Use one movement card to sail your merchant, pirate, and a navy ship; deliver cargo, raid opponents, bury goods, and buy all four upgrades before the final ransom.
Ghost Fightin' Treasure Hunters
Roll and move, pick up jewels, fight ghosts, combine two hunters against hauntings, and get the whole team outside before six rooms become haunted.
Via Nebula
Spend two actions to clear mist, open resource sites, move shared goods along the network, and complete contracts before rivals consume the materials you need.
Ironwood
Choose three faction cards, spend them on movement and special actions or hide them as combat bids, then race to complete three faction-specific objectives.
Merchant of Venus (Second Edition)
Roll and navigate the galaxy, reveal alien cultures, buy goods where they are produced, sell them where demand is high, and reinvest profits in ships and infrastructure.