Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Highly interactive
Scales well
Light strategy
More strategic control
How it plays
How does it play?
Ride an elephant between trading posts and cities, buying silk at shifting prices and delivering it to the customers who value it most.
Core mechanisms
Key systems that shape the decisions players make.
Action Points
Spend a limited allowance of points across several possible actions each turn.
Set Collection
Gather related items that become more valuable when scored together.
Pick-up and Deliver
Use Pick-up and Deliver as a recurring structure for player decisions and resolution.
Point-to-Point Movement
Move along explicit connections between named locations or nodes.
Read the full game description
Bombay is a route-planning and pick-up-and-deliver game set across a colorful network of Indian cities. Players spend a small allowance of action points to move their elephant, buy silk bales at trading posts, and sell them where demand is strongest. Markets change as goods are taken, while customer tokens and palace construction reward efficient routes beyond the immediate sale. Every turn asks whether to invest in position, cargo, or a scoring opportunity before another merchant reaches it first.