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Shinjuku box art
2024 Ranked #5,236

Shinjuku

Lay the rails, open the shops, and guide Tokyo’s crowds through a network you can turn into opportunity.

Economic Trains Network and Route Building Pick-up and Deliver

Players

2-4

Play time

60 min

Age

10+

Complexity

2.53/5

Rating

7.24

Easier to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 3.7/5

Easier to teach

Replay value 4.2/5

High replayability

Interaction 4.1/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 3.8/5

Deep strategy

Player control 4.2/5

More strategic control

Setup time About 10 min
Teach time About 15 min
Table footprint Large
Recommended edition Shinjuku – Studio Supernova English/Italian edition (2025)
See all 26 specifications

How it plays

How does it play?

Build rail links through Tokyo, move customers toward your stores, and turn Shinjuku’s crowded neighborhoods into a profitable network.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Shinjuku is a route-building and pick-up-and-deliver game set around Tokyo’s busiest commercial district. Players establish shops in different neighborhoods, extend train lines between stations, and guide colored customers toward stores that match what they want to buy. Cards provide the actions and colors needed to expand a network or move passengers, so hand management determines which opportunities can be seized. A route that helps one player may also open access for everyone else, making timing and positioning as important as simple connectivity. Stores score by attracting the right customers and by participating in useful transport links, while opponents can redirect traffic or develop competing destinations. The board becomes an increasingly dense shared rail system in which every new connection changes the value of nearby businesses.

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Shopping

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Videos (1)

How to play

Now playing Video

Photos (3)

Game detail 1 of 3

Photo

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
Shinjuku – Studio Supernova English/Italian edition (2025) 2025 English Studio Supernova / EU

Game and edition data

All specifications (26)

Play and group

Players
2–4
Play time
60 min
Age
10+
Complexity
2.5/5
App
None app Source
Player elimination
No Source
Downtime
Low Source

Practicalities

Setup time
About 10 min Source
Teach time
About 15 min Source
Teardown time
About 10 min Source
Table footprint
Large Source

Campaign and continuity

Group continuity
Flexible Source
Resettable
Fully Resettable Source
Save system
No save system; each Tokyo network is a standalone game. Source
Consumable components
No consumable components. Source

Edition and product

Optional extras
The shared rail network creates indirect interaction because every new route can benefit several players. Source
Recommended edition
Shinjuku – Studio Supernova English/Italian edition (2025) Source
Language
English
Region
EU
Availability
Current
Edition type
Standard Source
Current edition
Yes Source
Box weight
1501 g Source
Box dimensions
30.0 × 30.0 × 8.0 cm Source
Consumable components
None. Source
Compatibility
Standalone Studio Supernova Bilingual Edition Containing Complete English And Italian Material. Source
Credits and catalog connections

Credits

Designers

1
Gary Kacmarcik

Artists

3
Immanuel Casto Rokkakudō DADA Gary Kacmarcik

Publishers

5
rigoler (Web published) HeidelBÄR Games Maldito Games Studio Supernova

Linked items

No published linked games yet.