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1-24 matching games

Pandemic Legacy: Season 1 box art

Pandemic Legacy: Season 1

Coordinate roles through a campaign where the board permanently changes.

Year2015 Players2-4 Time60 Weight2.83 Age13+
Environmental Medical Multi-Use Cards Point to Point Movement Action Points Components: Map (Global Scale) Components: Multi-Use Cards
Unmatched: Houdini vs. The Genie box art

Unmatched: Houdini vs. The Genie

Maneuver, draw, and attack with a unique fighter deck while preserving enough cards to survive the rival’s counterplay.

Year2022 Players2 Time20 Weight2.26 Age9+
Card Game Fantasy Fighting Novel-based Action Points Card Play Conflict Resolution
Horrified: American Monsters box art

Horrified: American Monsters

Spend investigator actions to gather items and protect townsfolk, then survive the monster phase while solving each cryptid’s unique challenge.

Year2021 Players1-5 Time60 Weight2.25 Age10+
Horror Action Points Cooperative Game Dice Rolling
A Study in Emerald box art

A Study in Emerald

Place influence to claim cards and cities, build your deck, move and protect agents, manipulate war or revolution, and ensure your hidden faction survives the final comparison.

Year2013 Players2-5 Time90 Weight3.46 Age13+
Bluffing Fantasy Horror Area Majority / Influence Deck, Bag, and Pool Building Hand Management
Merchant of Venus (Second Edition) box art

Merchant of Venus (Second Edition)

Roll and navigate the galaxy, reveal alien cultures, buy goods where they are produced, sell them where demand is high, and reinvest profits in ships and infrastructure.

Year2012 Players1-4 Time120-240 Weight3.01 Age14+
Economic Exploration Science Fiction Commodity Speculation Dice Rolling Pick-up and Deliver
Unmatched: Hell’s Kitchen box art

Unmatched: Hell’s Kitchen

Choose Daredevil, Elektra, or Bullseye, take two actions per turn, maneuver across connected spaces, resolve hidden-card combat, exploit item tokens, and defeat every opposing hero.

Year2022 Players2-3 Time20-40 Weight2.23 Age14+
Card Game Comic Book / Strip Fantasy Action Points Card Play Conflict Resolution Hand Management
Wilderness War box art

Wilderness War

Play strategy cards as events or operations, activate armies, move along routes and waterways, fight battles, conduct sieges and raids, build forts, and control the frontier by war’s end.

Year2001 Players1-2 Time180 Weight3.31 Age12+
Age of Reason American Indian Wars Wargame Action / Event Campaign / Battle Card Driven Dice Rolling
Stronghold box art

Stronghold

Spend invading units across siege phases, grant the defender time in return, build engines and fortifications, contest each wall section, and determine whether the fortress falls before glory runs away.

Year2009 Players2-4 Time120 Weight3.67 Age10+
Fantasy Fighting Medieval Action Points Area Majority / Influence Point to Point Movement
Unmatched: Slings and Arrows box art

Unmatched: Slings and Arrows

Move through the Globe, play attack and defence cards face down, exploit four radically different fighter decks, and defeat the opposing hero before your own health runs out.

Year2024 Players2-4 Time20-40 Weight2.42 Age9+
Card Game Fantasy Fighting Action Points Card Play Conflict Resolution Hand Management
Kronologic: Paris 1920 box art

Kronologic: Paris 1920

Choose a room, pair its card with a time or suspect tile, announce the public clue, keep the private clue, chart every movement, and solve first.

Year2024 Players1-4 Time30 Weight2.04 Age10+
Deduction Murder / Mystery Puzzle Deduction Grid Movement Paper-and-Pencil
Unmatched: Brains and Brawn box art

Unmatched: Brains and Brawn

Choose a hero, maneuver through the arena, spend two actions, and resolve attacks with hidden cards until every rival fighter is defeated.

Year2023 Players2-3 Time20-40 Weight2.18 Age14+
Card Game Comic Book / Strip Fighting Action Points Card Play Conflict Resolution Hand Management
Unmatched: For King and Country box art

Unmatched: For King and Country

Select a Marvel hero, spend two actions to maneuver, scheme, or attack, resolve card effects in order, use battlefield items, and defeat the rival hero.

Year2023 Players2-3 Time20-40 Weight2.57 Age14+
Card Game Comic Book / Strip Fantasy Action Points Card Play Conflict Resolution Hand Management
Ayar: Children of the Sun box art

Ayar: Children of the Sun

Place workers, travel the Andes, improve clan skills, influence which Ayar survive, balance sun and moon favor, and score through your weakest divine path.

Year2025 Players1-4 Time60-90 Weight3.25 Age14+
Ancient Civilization Educational Area Majority / Influence Highest-Lowest Scoring Point to Point Movement
Unmatched: The Witcher – Steel and Silver box art

Unmatched: The Witcher – Steel and Silver

Choose Geralt, Ciri, or the Ancient Leshen, maneuver twice per turn, play schemes and combat cards, exploit a unique ability, and defeat every rival hero.

Year2025 Players2-3 Time20-40 Weight2.29 Age9+
Card Game Fantasy Fighting Action Points Card Play Conflict Resolution Hand Management
Unmatched: The Witcher – Realms Fall box art

Unmatched: The Witcher – Realms Fall

Choose a Witcher fighter, spend two actions to maneuver, scheme, or attack, manage a single action deck, exploit zones and line of sight, and reduce every opposing hero to zero health.

Year2025 Players2-3 Time20-40 Weight2.38 Age9+
Card Game Fantasy Fighting Action Points Card Play Conflict Resolution Hand Management
Beyond the Horizon box art

Beyond the Horizon

Choose an action from the shared tech tree, develop population and production, explore the modular map, settle villages and cities, complete goals, and build history’s most influential society.

Year2024 Players2-4 Time90-120 Weight3.4 Age14+
Civilization Territory Building Area Majority / Influence Map Addition Ownership
Horrified: Dungeons & Dragons box art

Horrified: Dungeons & Dragons

Choose heroes and monsters, collect items, escort citizens, solve each creature’s unique challenge, survive monster attacks and d20 rolls, and defeat every threat before terror peaks.

Year2025 Players1-5 Time45-60 Weight2.18 Age10+
Horror Miniatures Action Points Cooperative Game Dice Rolling
Reef Project box art

Reef Project

Move your research vessel, collect resources, establish reef projects, connect sites, compete for influence, and align sets and bonuses before final scoring.

Year2024 Players1-4 Time45-90 Weight2.96 Age14+
Environmental Exploration Nautical Area Majority / Influence Connections End Game Bonuses
Horrified: World of Monsters box art

Horrified: World of Monsters

Choose heroes and monsters, move between locations, collect and spend items, rescue citizens, survive monster attacks, solve every unique challenge, and keep terror below its limit.

Year2024 Players1-5 Time60 Weight2.35 Age10+
Horror Miniatures Action Points Cooperative Game Dice Rolling
Luna Maris box art

Luna Maris

Move specialists through the lunar station, spend oxygen and resources, fulfill contracts, mine and recycle materials, conduct research, launch expeditions, and build the most successful Moon base.

Year2022 Players1-4 Time30-120 Weight3.48 Age14+
Science Fiction Space Exploration Contracts Hand Management Point to Point Movement
Trekking the World: Second Edition box art

Trekking the World: Second Edition

Spend travel cards to move, collect regional souvenirs, claim destinations with matching sets, use encounters and trekker powers, complete tours, and score the richest journey.

Year2024 Players1-5 Time30-60 Weight1.94 Age10+
Educational Environmental Travel End Game Bonuses Multi-Use Cards Once-Per-Game Abilities
Sand box art

Sand

Set out the desert network and player boards, roll action dice, accept contracts, load goods, manage worm capacity and movement, use songs and settlements, complete deliveries, unlock upgrades, and finish with the strongest route network.

Year2024 Players1-4 Time120 Weight3.3 Age14+
Transportation Action Points Contracts Dice Rolling Components: Control Boards Series: Small Box Euros (Devir)
Reds! The Russian Civil War 1918-1921 box art

Reds! The Russian Civil War 1918-1921

Set the 1918 campaign forces and political markers, draw activation chits, move the activated front or faction, resolve combat and retreats, trace rail and supply, apply events and foreign intervention, reinforce surviving armies, and check resource-city and political victory conditions through the final turn.

Year2001 Players1-2 Time360 Weight3.1 Age12+
Civil War Wargame Chit-Pull System Dice Rolling Events Country: Estonia Country: Latvia
Wellington: The Peninsular War 1812-1814 box art

Wellington: The Peninsular War 1812-1814

Choose a scenario and assign the four commands, deal strategy cards, alternate card plays as command points or events, move armies along connected spaces, resolve interceptions, battles, sieges, attrition, and political control, then check automatic victory or compare points at the scenario end.

Year2005 Players2-4 Time180 Weight3.2 Age12+
Napoleonic Wargame Campaign / Battle Card Driven Dice Rolling Point to Point Movement Country: France Country: Portugal