Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Manage oxygen, specialists, and scarce lunar resources while building a productive scientific base.
Core mechanisms
Key systems that shape the decisions players make.
Worker Placement
Commit limited workers to action spaces before opponents occupy them.
Contracts
Complete specific requirements to earn rewards, income, or victory points.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Set Collection
Gather related items that become more valuable when scored together.
Point-to-Point Movement
Move along explicit connections between named locations or nodes.
Variable Player Powers
Each player has different abilities, restrictions, or strategic advantages.
Read the full game description
Luna Maris is a demanding worker-placement and resource-management game about leading a team inside a Moon base. Specialists move between connected rooms, and every action consumes oxygen as well as combinations of energy, water, food, or cards. Contracts, research, mining, recycling, construction, and expeditions compete for a tightly limited action economy, so the order in which the crew traverses the station matters as much as the actions chosen. Variable specialist powers and shifting contracts give each mission a different shape, while set collection and several scoring paths let players specialize without ignoring the shared infrastructure. Solo through four-player modes preserve the same interlocking puzzle. Its physical map makes the cost of lunar life visible: a useful room may be only one corridor away, but reaching it still spends the resource keeping the crew alive.