Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Customize lunar workers, expand a moon base, and help launch three missions before Earth becomes uninhabitable.
Core mechanisms
Key systems that shape the decisions players make.
Area Majority
Compete to have the strongest presence in areas that award control or points.
Tile Placement
Place tiles to build a shared or personal spatial arrangement.
Contracts
Complete specific requirements to earn rewards, income, or victory points.
Income
Receive recurring resources according to your position, assets, or development.
Modular Board
Build the play area from interchangeable sections that vary between games.
Variable Player Powers
Each player has different abilities, restrictions, or strategic advantages.
Read the full game description
From the Moon is a strategic worker-placement game about moving humanity’s last great construction effort beyond Earth’s gravity. Each faction develops a lunar base, sends rovers across a modular surface, recruits specialized astronauts, and contributes sections to three survival missions. Workers can be upgraded for stronger actions, while laboratories, greenhouses, foundations, and large buildings turn the Moon into a personal production engine. Mission construction creates shared urgency and valuable influence, but the factions still compete to become the most important architect of humanity’s future. Resource cubes enter through terrain tiles and circulate through carefully timed actions, so efficiency depends on how rovers are staffed and where the base expands. Variable factions, modular terrain, and multiple scoring routes make the ninety-minute arc dense without becoming a campaign commitment.