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Pandemic Legacy: Season 1
Coordinate roles through a campaign where the board permanently changes.
Unmatched: Houdini vs. The Genie
Maneuver, draw, and attack with a unique fighter deck while preserving enough cards to survive the rival’s counterplay.
Horrified: American Monsters
Spend investigator actions to gather items and protect townsfolk, then survive the monster phase while solving each cryptid’s unique challenge.
A Study in Emerald
Place influence to claim cards and cities, build your deck, move and protect agents, manipulate war or revolution, and ensure your hidden faction survives the final comparison.
Merchant of Venus (Second Edition)
Roll and navigate the galaxy, reveal alien cultures, buy goods where they are produced, sell them where demand is high, and reinvest profits in ships and infrastructure.
Unmatched: Hell’s Kitchen
Choose Daredevil, Elektra, or Bullseye, take two actions per turn, maneuver across connected spaces, resolve hidden-card combat, exploit item tokens, and defeat every opposing hero.
Wilderness War
Play strategy cards as events or operations, activate armies, move along routes and waterways, fight battles, conduct sieges and raids, build forts, and control the frontier by war’s end.
Stronghold
Spend invading units across siege phases, grant the defender time in return, build engines and fortifications, contest each wall section, and determine whether the fortress falls before glory runs away.
Unmatched: Slings and Arrows
Move through the Globe, play attack and defence cards face down, exploit four radically different fighter decks, and defeat the opposing hero before your own health runs out.
Kronologic: Paris 1920
Choose a room, pair its card with a time or suspect tile, announce the public clue, keep the private clue, chart every movement, and solve first.
Unmatched: Brains and Brawn
Choose a hero, maneuver through the arena, spend two actions, and resolve attacks with hidden cards until every rival fighter is defeated.
Unmatched: For King and Country
Select a Marvel hero, spend two actions to maneuver, scheme, or attack, resolve card effects in order, use battlefield items, and defeat the rival hero.
Ayar: Children of the Sun
Place workers, travel the Andes, improve clan skills, influence which Ayar survive, balance sun and moon favor, and score through your weakest divine path.
Unmatched: The Witcher – Steel and Silver
Choose Geralt, Ciri, or the Ancient Leshen, maneuver twice per turn, play schemes and combat cards, exploit a unique ability, and defeat every rival hero.