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25-48 matching games

Kings of Israel box art

Kings of Israel

Choose prophets and prepare the kingdom map, apply the current king’s godliness, spread sin and idols, take prophet turns using action points to move, preach, gather, trade, and build altars, resolve cards and shortages, then complete the required altars before Assyria or corruption ends the game.

Year2014 Players2-4 Time45 Weight2.34 Age14+
Ancient Religious Action Points Cooperative Game Hand Management Components: Map (Continental / National scale) Country: Israel
Batman: The Animated Series – Gotham City Under Siege box art

Batman: The Animated Series – Gotham City Under Siege

Set up the next act and its story cards, roll each hero’s custom dice, assign dice and move between rooftops and streets, resolve hero skills and story requirements, fight villains, manage Gotham’s status tracks, and survive the crisis phase through Act 4.

Year2018 Players1-5 Time45-60 Weight2.24 Age14+
Comic Book / Strip Dice Fighting Cooperative Game Dice Rolling Hand Management
Chandigarh box art

Chandigarh

Guide the architect, place the right buildings, and complete prestige plans before the city opens better routes for rivals.

Year2024 Players2-4 Time45-60 Weight2.35 Age10+
City Building Pattern Building Point to Point Movement
Bombay box art

Bombay

Watch the silk market, chain deliveries through useful cities, and build palaces where rival routes will pay you.

Year2009 Players2-5 Time30-60 Weight2.04 Age10+
Economic Transportation Action Points Pick-up and Deliver Point to Point Movement
Pax Britannica: The Colonial Era 1880 to the Great War box art

Pax Britannica: The Colonial Era 1880 to the Great War

Budget for expansion and maintenance, negotiate competing claims, use Congress before disputes become wars, and watch European Tensions while building an empire that can score.

Year1985 Players4-7 Time480-600 Weight3.85 Age12+
Negotiation Political Post-Napoleonic Dice Rolling Movement Points Point to Point Movement
Shinjuku box art

Shinjuku

Place stores where several routes can converge, retain cards that let you move customers immediately after opening a line, and avoid building a connection that gives a rival more traffic than it gives you.

Year2024 Players2-4 Time60 Weight2.53 Age10+
Economic Trains Transportation Hand Management Network and Route Building Pick-up and Deliver
Thesauros box art

Thesauros

Invest early in routes and equipment that support several dives, preserve cash for pivotal bids, and align treasure sets with the museum halls that can convert them into the most reputation.

Year2025 Players1-4 Time45-180 Weight3.73 Age14+
Exploration Nautical Auction: Sealed Bid Map Addition Open Drafting
A Wayfarer’s Tale: The Journey Begins box art

A Wayfarer’s Tale: The Journey Begins

Keep two viable routes open until the shared dice reveal which terrain will be easiest to cross; flexibility is worth more than a single perfect line.

Year2025 Players1-4 Time45-60 Weight1.9 Age10+
Adventure Dice Exploration Connections Dice Rolling Hexagon Grid
Dabba Walla box art

Dabba Walla

Plan the next layer before sealing the current one, keeping valuable colors visible while connecting chai symbols across multiple scoring heights.

Year2024 Players2-4 Time30-45 Weight1.94 Age8+
Puzzle Transportation End Game Bonuses Grid Coverage Hand Management
Starship Interstellar box art

Starship Interstellar

Treat movement and extraction as one plan: arrive where future production will matter, then convert resources into visible starship contributions before rivals do.

Year2024 Players1-4 Time150 Weight3.85 Age14+
Space Exploration Action / Event Point to Point Movement Resource to Move
Cereal Killer box art

Cereal Killer

As detective, use witness questions to narrow several routes before spending an arrest; as killer, make each forced cereal clue support more than one plausible path.

Year2025 Players2-3 Time10-15 Weight1.75 Age14+
Deduction Murder / Mystery Communication Limits Hidden Movement Point to Point Movement
Imperial Elegy: The Road to the Great War 1850-1920 box art

Imperial Elegy: The Road to the Great War 1850-1920

Industrial and diplomatic positioning compound across decades; secure the economy and minor-power relationships your war plan will need before an event forces the timetable.

Year2025 Players1-6 Time60-600 Weight4.29 Age14+
Post-Napoleonic Wargame World War I Action / Event Campaign / Battle Card Driven Dice Rolling
On the Underground: Paris / New York box art

On the Underground: Paris / New York

Build for the next passenger move, not only the current destinations; a well-positioned junction can score repeatedly as the route deck changes.

Year2024 Players2-5 Time45-60 Weight2.5 Age14+
Trains Transportation Action Points Action Queue Network and Route Building
Trailblazer: The Arizona Trail box art

Trailblazer: The Arizona Trail

Keep several mural shapes open at once; the best passage is often the one that advances your journey and preserves a clean future fit.

Year2025 Players1-4 Time40-160 Weight3.47 Age14+
Adventure American West Animals End Game Bonuses Pattern Building Point to Point Movement
1812: Napoleon's Fateful March box art

1812: Napoleon's Fateful March

Before committing to another advance, trace the retreat and supply consequences as carefully as the route toward Moscow; winning a battle does not repair an overextended campaign.

Year2024 Players2 Time90-420 Weight2.9 Age14+
Napoleonic Wargame Campaign / Battle Card Driven Order Counters Point to Point Movement
Tales of the Arabian Nights: 40th Anniversary box art

Tales of the Arabian Nights: 40th Anniversary

Choose reactions that fit the skills and conditions you already hold instead of chasing only distant destinations. The richest path is often the one that develops a coherent character story while steadily earning destiny.

Year2026 Players1-6 Time120 Weight2 Age12+
Adventure Arabian Dice Rolling Narrative Choice / Paragraph Point to Point Movement
Spokes box art

Spokes

Treat every placed spoke as shared infrastructure: build the route you can exploit now without handing the next rider an even longer line. Save adrenaline for a color break that completes a lap.

Year2026 Players1-6 Time30-45 Weight2 Age14+
Abstract Strategy Sports Network and Route Building Point to Point Movement Race
Party Alias box art

Party Alias

Give short category-first clues, skip a word before it drains the timer, and choose performers whose style matches the current Party-space challenge.

Year2009 Players4-24 Time30 Weight1.21 Age11+
Humor Party Game Racing Acting Point to Point Movement Role Playing
Cryptic Nature box art

Cryptic Nature

Plan a route around several evidence needs at once; a spectacular cryptid is rarely worth crossing the whole map if the journey leaves your next actions stranded.

Year2024 Players1-4 Time90 Weight2.95 Age14+
Dice Environmental Mythology Action Retrieval Contracts Dice Rolling
Trekking the National Parks: Third Edition box art

Trekking the National Parks: Third Edition

Draft cards for both halves of their value: movement numbers create efficient routes, while icon sets claim parks and campsites before opponents occupy the best opportunities.

Year2024 Players1-5 Time30-60 Weight1.86 Age10+
Educational Environmental Travel Hand Management Multi-Use Cards Open Drafting
Guilty Gear: Strive – The Board Game box art

Guilty Gear: Strive – The Board Game

Treat every card as both an attack and a resource: preserve the range and speed options your opponent must respect, then spend duplicates when their tactical value is lowest.

Year2024 Players2 Time15 Weight3.75 Age14+
Card Game Fighting Video Game Theme Hand Management Point to Point Movement Variable Player Powers
The Gardens box art

The Gardens

Draft for both the new feature and the path your visitor will cross, preserve room on valuable rows, and add landmarks only when their bonuses reinforce your layout.

Year2022 Players1-4 Time30-45 Weight1.92 Age10+
Card Game Modular Board Open Drafting Point to Point Movement
Urban Sketchers box art

Urban Sketchers

Use early reports to finance travel, specialize around illustrations that share resource demands, and track the publication threshold so your final notebook is ready in time.

Year2025 Players2-4 Time60-90 Weight2.75 Age12+
Card Game Dice Economic End Game Bonuses Open Drafting Point to Point Movement
Legends of Sleepy Hollow box art

Legends of Sleepy Hollow

Coordinate action-pool refreshes, clear fear before it blocks a critical ability, and let the hero with the best positioning investigate while others contain threats.

Year2022 Players1-4 Time30-120 Weight2.86 Age12+
Adventure Fantasy Horror Action Points Cooperative Game Point to Point Movement