Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Highly interactive
Scales well
Light strategy
More strategic control
How it plays
How does it play?
A hidden killer stalks a tiny city while a detective follows cereal clues—and Lola the dog complicates the chase.
Core mechanisms
Key systems that shape the decisions players make.
Hidden Movement
One or more pieces move secretly while opponents infer their locations.
Point-to-Point Movement
Move along explicit connections between named locations or nodes.
Communication Limits
Rules restrict what players may say, show, or reveal while cooperating.
Team-Based Game
Players compete in fixed teams and coordinate toward a shared team result.
Questions and Answers
Ask or answer constrained questions to reveal information or score.
Read the full game description
Cereal Killer is a brisk hidden-movement deduction game built from Julián Tunni’s one-card design. The killer secretly moves through city streets and must claim six victims before the week ends, leaving just enough cereal evidence to form a trail. The detective spends scarce actions moving, questioning witnesses, and making a limited number of arrest attempts. This expanded edition sharpens the original rules and components and adds Lola the dog as a third role, introducing another source of information and misdirection without losing the compact ten-to-fifteen-minute duel.