Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Investigate Ichabod Crane’s disappearance in a cooperative campaign where fear clogs each hero’s action pool and every chapter reveals new horrors.
Core mechanisms
Key systems that shape the decisions players make.
Cooperative Game
Players coordinate their actions toward a shared objective and win or lose together.
Scenario Campaign
Play linked or standalone scenarios with their own setup, objectives, and consequences.
Action Points
Spend a limited allowance of points across several possible actions each turn.
Point-to-Point Movement
Move along explicit connections between named locations or nodes.
Variable Player Powers
Each player has different abilities, restrictions, or strategic advantages.
Storytelling
Create or extend a narrative in response to prompts or game events.
Read the full game description
Legends of Sleepy Hollow continues Washington Irving’s tale three days after Ichabod Crane disappears. One to four players guide four Tarrytown residents through a story-driven campaign of exploration, investigation, and supernatural combat. Each hero assigns tokens from an action pool to move, interact, and use unique abilities; fear tokens gradually clog that pool, delaying the moment when spent actions return. Scenario maps, miniatures, evolving powers, and branching discoveries turn cooperation into a tense balance between pressing deeper into the mystery and controlling the dread that follows.