Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Descend into a dark desert dungeon crawler, bind demon lords, gather artifact sets, and let difficult choices reshape the campaign.
Core mechanisms
Key systems that shape the decisions players make.
Cooperative Game
Players coordinate their actions toward a shared objective and win or lose together.
Scenario Campaign
Play linked or standalone scenarios with their own setup, objectives, and consequences.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Narrative Choices
Choose between story options that lead to different passages and consequences.
Read the full game description
Odalin: Dungeons of Doom is a cooperative dark-fantasy dungeon crawler set beneath a hostile desert world. One to four heroes explore tactical maps, confront demons and monstrous bosses, gather loot, and assemble artifact sets that transform their abilities. Dice drive combat, but mitigation and character customization reward planning over blind luck. A linked campaign presents moral choices and branching consequences as the party attempts to bind the demon lords threatening Odalin.