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10 Minute Heist: The Wizard's Tower box art

10 Minute Heist: The Wizard's Tower

Build the tower from treasure cards, place all thieves at the balcony, move downward any number of floors each turn, take one treasure from the floor you reach, never move upward, exit across the bridge for an early bonus, then score coins, item majorities, artifact sets, and curses.

Year2017 Players2-5 Time10 Weight1.21 Age14+
Card Game Fantasy Modular Board Open Drafting Set Collection Crowdfunding: Kickstarter Theme: Burglary and Heists
El Valle Secreto box art

El Valle Secreto

Draft from shared options to assemble a plan over successive turns.

Year2021 Players2-4 Time30-40 Weight1.5 Age10+
Card Game Territory Building Closed Drafting Hand Management Modular Board Digital Implementations: Tabletopia
Meister Makatsu box art

Meister Makatsu

Take the same twenty-four-card dojo deck as every rival, draw a hand, secretly choose a ninja, reveal together, take the round’s penalty in each suit if yours is highest, remove every played card, return unplayed cards for later rounds, and finish three rounds with the fewest penalty points.

Year2025 Players2-6 Time20-30 Weight1.33 Age8+
Card Game Hand Management
Squire For Hire box art

Squire For Hire

Place tiles carefully to build spatial scoring patterns.

Year2019 Players1-2 Time15-25 Weight1.73 Age12+
Animals Card Game Fantasy Layering Melding and Splaying Set Collection Crowdfunding: Kickstarter Game: Squire for Hire
Catan: On the Road box art

Catan: On the Road

Set out the resource and building markets, collect income, trade with the supply or other players, spend matching resources on roads, settlements, cities, knights, and metropolises, resolve events after settlements, claim route and army bonuses, and reach seven victory points first.

Year2026 Players3-4 Time15-30 Weight1.57 Age10+
Card Game Hand Management Income Market Game: Catan Versions & Editions: Card Versions of Non-Card Games
Kings of Israel box art

Kings of Israel

Choose prophets and prepare the kingdom map, apply the current king’s godliness, spread sin and idols, take prophet turns using action points to move, preach, gather, trade, and build altars, resolve cards and shortages, then complete the required altars before Assyria or corruption ends the game.

Year2014 Players2-4 Time45 Weight2.34 Age14+
Ancient Religious Action Points Cooperative Game Hand Management Components: Map (Continental / National scale) Country: Israel
Collect! box art

Collect!

Deal each player a starting row, draw and place one animal on your turn, resolve that animal’s power, rearrange or disrupt rows as directed, complete a group of four matching animals to earn a half crown, and win by collecting two half crowns or satisfying the full-crown condition.

Year2025 Players2-5 Time15-30 Weight1.18 Age8+
Animals Card Game Children's Game Set Collection Take That
It's Alive! box art

It's Alive!

Compete for contested options while managing cost and timing.

Year2007 Players2-5 Time15-30 Weight1.62 Age12+
Card Game Horror Auction/Bidding Set Collection Creatures: Monsters Theme: Mad Science / Mad Scientist
Micro City (second Edition) box art

Micro City (second Edition)

Place workers to claim actions and turn resources into plans.

Year2020 Players1-2 Time10-30 Weight1.87 Age10+
Card Game City Building Dice Rolling Hand Management Modular Board
Wooly Wars box art

Wooly Wars

Draw a secret shepherd color and four landscape tiles, place one tile per turn with all edges matching, draw as many replacements as the placed tile touches, reveal your color when the timing is worthwhile, use hunters to counter wolves, and score the sheep in your largest completed safe enclosure.

Year2002 Players2-4 Time30 Weight1.65 Age7+
Animals Bluffing Farming Enclosure Hand Management Player Elimination
Passtally box art

Passtally

Build routes and networks to connect locations efficiently.

Year2018 Players2-3 Time30-40 Weight2.21 Age8+
Abstract Strategy Puzzle Connections Network and Route Building Tile Placement Components: Rulers
Yardmaster box art

Yardmaster

Draw five cargo cards and an exchange token, take two actions per turn—or three while holding the passing Yardmaster token—to draw cargo, buy a railcar, or change your exchange token, connect cars only by matching value or good type, and reach sixteen points with two or three players or eighteen with four or five.

Year2014 Players2-5 Time20 Weight1.22 Age8+
Card Game Print & Play Trains Advantage Token Hand Management Open Drafting
Little Factory box art

Little Factory

Build a deck or pool that turns small actions into stronger combos.

Year2020 Players1-4 Time20-40 Weight1.95 Age12+
Card Game Industry / Manufacturing Deck, Bag, and Pool Building Hand Management Multi-Use Cards Digital Implementations: Board Game Arena
Colossal Cat in the Box box art

Colossal Cat in the Box

Predict your tricks, lead or play a number while declaring its color, mark that unique number-color result on the research board, follow the declared suit when possible, avoid an impossible declaration and paradox, then score bids, tricks, and connected research tokens.

Year2024 Players2-5 Time20-40 Weight2.2 Age14+
Animals Card Game Enclosure Hand Management Predictive Bid
FateFlip: Washed Ashore box art

FateFlip: Washed Ashore

Prepare the current chapter’s story deck and tracker, read the top card, choose an option, adjust resources and items, then rotate, flip, resolve, or reinsert the card exactly as its icons direct; continue until the story reaches one of thirteen endings.

Year2024 Players1-99 Time35 Weight1.3 Age10+
Adventure Card Game Exploration Narrative Choice / Paragraph Solo / Solitaire Game Storytelling
Star Explorer box art

Star Explorer

Choose a constellation size, reveal the corresponding tile, copy its pattern onto the visible section of your star disc, score the stars it connects, rotate the sky as directed, and repeat for six rounds before final scoring.

Year2024 Players1-4 Time30 Weight1.75 Age8+
Puzzle Connections End Game Bonuses Follow
Harvest Island box art

Harvest Island

Collect matching sets while timing when to score or trade them.

Year2017 Players2-4 Time30-40 Weight1.62 Age8+
Animals Card Game Hand Management Set Collection Country: Taiwan Food & Drink: Fruit
Nuclear Escalation box art

Nuclear Escalation

Deal populations and cards, use propaganda and secrets during the cold war, then program delivery systems and warheads when hostilities begin; resolve defenses, special effects, the misfunction die, population losses, and final retaliation until one power remains.

Year1983 Players2-6 Time30 Weight1.6 Age10+
Card Game Modern Warfare Negotiation Hand Management Take That
Natives box art

Natives

Build a deck or pool that turns small actions into stronger combos.

Year? Players2-4 Time20-40 Weight1.89 Age8+
American West Card Game Deck, Bag, and Pool Building Open Drafting Digital Implementations: Tabletopia Theme: Native Americans / First Peoples
Groundhog Day: The Game box art

Groundhog Day: The Game

Build a deck or pool that turns small actions into stronger combos.

Year2021 Players2-6 Time15-25 Weight1.13 Age10+
Card Game Movies / TV / Radio theme Communication Limits Cooperative Game Deck, Bag, and Pool Building Components: Sand Timers
Bamboleo box art

Bamboleo

Balance the loaded wooden plate on its cork ball, then take turns removing one piece—or declare a two-piece lift—without touching or tipping the plate; keep successful pieces, pay one back for an abandoned attempt, and count collections when the structure falls.

Year1996 Players2-7 Time30 Weight1.23 Age6+
Action / Dexterity Party Game Push Your Luck Stacking and Balancing
Under the Leaves box art

Under the Leaves

Add one tile to the shared garden, check the connected habitats it creates, resolve bees, hummingbirds, and other creature arrivals in order, collect the earned creature tiles, refill the display, and finish with the richest collection.

Year2025 Players2-4 Time25-40 Weight2 Age8+
Fantasy Territory Building Chaining Connections Pattern Building
OctoDice box art

OctoDice

Roll three white and three black dice, remove exactly two after each roll, pair the final dice into actions, record two actions on your development sheet, allow every opponent to copy one available pair, and score labs, bots, crystals, submarines, and octopods after six rounds.

Year2015 Players1-4 Time20-30 Weight1.84 Age10+
Dice Dice Rolling Paper-and-Pencil Set Collection
Thunder Road box art

Thunder Road

Roll and assign movement to your cars and buggy, advance the modular road, ram adjacent vehicles, resolve hazards and gunfire, use the helicopter to attack from above, recycle empty road boards to the front, and eliminate every rival convoy.

Year1986 Players2-4 Time45 Weight1.36 Age10+
Fighting Racing Science Fiction Dice Rolling Modular Board Player Elimination