Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Highly interactive
Scales well
Light strategy
Luck-sensitive
How it plays
How does it play?
Build an alliance of four matching animals, trigger eight disruptive powers, and claim the jungle crown before your rivals complete theirs.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Collect! is a quick, interactive card game about assembling the animal alliance that will rule a leaderless jungle. On your turn, you draw and add an animal to your row, trying to group four of the same kind together. The simple collection goal is constantly disrupted by the eight animals’ powers: cards move, swap, disappear, or impersonate another animal, so a promising row can transform in a single play. Completing an alliance awards a half crown, while the more demanding full-crown route can win immediately. Because everyone’s row remains visible, each draw presents a readable choice between improving your own position and using an ability that breaks a rival’s formation. The rules are light enough for families, but timing a Chameleon, Monkey, Crab, or Crocodile gives the fifteen-minute race a lively tactical edge.