Find your next board game
Brass: Birmingham
Build industries, routes, and income engines across two connected eras.
Year2018
Players2-4
Time60-120
Weight3.89
Age14+
Age of Reason
Age of Reason
Economic
Tech Trees / Tech Tracks
Chaining
End Game Bonuses
Brass
Country: United Kingdom
Luthier
Commit workers behind screens, reveal competing bids, then gather materials, craft instruments, perform music, and win lifelong patrons.
Year2025
Players1-4
Time90-150
Weight3.8
Age14+
Age of Reason
Industry / Manufacturing
Music
Area Majority / Influence
Auction / Bidding
Dice Rolling
Components: Official Music Soundtrack
Crowdfunding: Kickstarter
Legacy: The Testament of Duke de Crecy
Use actions to court spouses, expand a family tree through three generations, secure income and prestige, and align descendants with long-range scoring plans.
Year2013
Players1-4
Time60
Weight2.72
Age8+
Age of Reason
Card Game
Economic
End Game Bonuses
Hand Management
Open Drafting
Wilderness War
Play strategy cards as events or operations, activate armies, move along routes and waterways, fight battles, conduct sieges and raids, build forts, and control the frontier by war’s end.
Year2001
Players1-2
Time180
Weight3.31
Age12+
Age of Reason
American Indian Wars
Wargame
Action / Event
Campaign / Battle Card Driven
Dice Rolling