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Hex Effects box art

Hex Effects

Treat the Hex that exposes the safest vulnerabilities, hold a disruptive card for a rival’s final cure, and use extra-action alchemy before your hand becomes predictable.

Year2025 Players2-8 Time10-30 Weight1.33 Age10+
Card Game Medieval Race Take That
The Gardens box art

The Gardens

Draft for both the new feature and the path your visitor will cross, preserve room on valuable rows, and add landmarks only when their bonuses reinforce your layout.

Year2022 Players1-4 Time30-45 Weight1.92 Age10+
Card Game Modular Board Open Drafting Point to Point Movement
Shall We Dance box art

Shall We Dance

Keep flexible colors in hand, compensate rivals only when the stolen partner completes an important pair, and watch every popularity race before the gala closes.

Year2025 Players2-4 Time20 Weight1.67 Age8+
Card Game Set Collection
Doom Pilgrim box art

Doom Pilgrim

Remember which images concealed danger, postpone paths that suit a stronger future character, and protect the few resources that prevent a sudden doom.

Year2022 Players1-4 Time15-120 Weight1.17 Age18+
Adventure Card Game Exploration Events Role Playing Solo / Solitaire Game
Warhammer: The Old World box art

Warhammer: The Old World

Plan the battle around regiment arcs and charge lanes, support each main block with the right specialist unit, and preserve command options for the decisive combat.

Year2024 Players2 Time120-210 Weight4.33 Age12+
Fantasy Miniatures Wargame Dice Rolling
Godsforge box art

Godsforge

Use both rerolls to preserve flexible combinations, bank Veilstones before expensive creations, and balance the attack on your left with the threat arriving from your right.

Year2019 Players2-4 Time20-40 Weight1.89 Age14+
Card Game Dice Dice Rolling Simultaneous Action Selection
Alexander the Great box art

Alexander the Great

Protect the Macedonian center while creating a breakthrough wing, force unfavorable Persian exchanges, and preserve movement points for the turn that opens the enemy line.

Year1971 Players2 Time120 Weight2.63 Age12+
Ancient Wargame Dice Rolling Grid Movement Hexagon Grid
The Battle of the Bulge box art

The Battle of the Bulge

Germany must keep the advance supplied and moving; the Allies should trade ground for time, anchor road junctions, and counterattack only when the odds justify it.

Year1965 Players2 Time120 Weight2.22 Age10+
Wargame World War II Dice Rolling Grid Movement Hexagon Grid
Legions: Abyss Universe box art

Legions: Abyss Universe

Contest districts where a majority power supports your next move, hold flexible legions for counterplay, and recruit heroes when their swing matters more than raw strength.

Year2025 Players2 Time30 Weight2.13 Age10+
Card Game Area Majority / Influence
DerrocAr: The Week of Five Presidents box art

DerrocAr: The Week of Five Presidents

Build support without letting the economy collapse, time laws and decrees around the event deck, and treat alliances as temporary tools rather than dependable commitments.

Year2024 Players1-5 Time30-75 Weight3 Age14+
Card Game Political Events Hand Management Market
Disney Lorcana: Illumineer's Quest – Palace Heist box art

Disney Lorcana: Illumineer's Quest – Palace Heist

Coordinate threats across the table, preserve answers for Jafar’s escalating powers, and tune the difficulty so your group must cooperate without being overwhelmed.

Year2025 Players1-4 Time30-60 Weight2 Age8+
Adventure Arabian Card Game Cooperative Game Deck Construction Solo / Solitaire Game
RONE: Invasion box art

RONE: Invasion

Upgrade dice toward the resources your deck actually consumes, avoid bloating your draw pile, and coordinate tempo carefully when Celesta begins to accelerate.

Year2024 Players1-2 Time45-90 Weight3 Age14+
Card Game Fighting Science Fiction Cooperative Game Deck Construction Dice Rolling
Task Force: Carrier Battles in the Pacific box art

Task Force: Carrier Battles in the Pacific

Search before committing aircraft, protect the timing of your carrier launches, and use scenario objectives—not simple destruction—to decide where risk is justified.

Year2023 Players1-2 Time30-300 Weight2.5 Age14+
Aviation / Flight Nautical Wargame Hexagon Grid Scenario / Mission / Campaign Game
Trench Club box art

Trench Club

Concentrate fire before committing an assault, exploit protective terrain, and preserve experienced units whose improved effectiveness compounds over a long battle.

Year2021 Players1-4 Time120-240 Weight2.62 Age14+
Miniatures Wargame World War I Dice Rolling Hexagon Grid Simulation
Llama Llama box art

Llama Llama

Keep several scoring routes alive early, notice which cards opponents retain, and disguise your strongest condition until the final passes.

Year2025 Players2-4 Time15 Weight1.56 Age8+
Animals Card Game Closed Drafting Open Drafting
Cahoots box art

Cahoots

Track which temporary ally profits from each trick, reveal as little as possible in negotiation, and break a partnership just before it becomes more valuable to them than to you.

Year2018 Players3-4 Time20-40 Weight1.25 Age12+
Card Game Hand Management Trick-taking
Munchkin: Critical Role box art

Munchkin: Critical Role

Save powerful one-shot cards for fights that change the lead, negotiate help carefully, and avoid becoming the obvious target before you can make a final run at level ten.

Year2021 Players3-6 Time60-120 Weight1.75 Age10+
Adventure Card Game Fantasy Hand Management Take That Variable Player Powers
Operation Theseus: Gazala 1942 box art

Operation Theseus: Gazala 1942

Protect supply before chasing territory, activate formations in an order that preserves follow-up options, and treat exposed armor as a temporary advantage rather than a permanent breakthrough.

Year2022 Players1-2 Time60-600 Weight3.75 Age14+
Wargame World War II Action Points Dice Rolling Grid Movement
Relicblade: Adventure Battle Game box art

Relicblade: Adventure Battle Game

Concentrate actions where they change the objective, protect fragile specialists behind terrain, and spend relics when they create a decisive activation rather than a merely efficient one.

Year2015 Players2-4 Time30-60 Weight2.43 Age10+
Adventure Fantasy Medieval Action Points Deck, Bag, and Pool Building Dice Rolling
Mutant Year Zero: Zone Wars box art

Mutant Year Zero: Zone Wars

Use terrain to deny easy shots, hold one flexible Stalker for late-round opportunities, and pursue artifacts only when the route home is as credible as the route in.

Year2024 Players1-4 Time60-120 Weight2.29 Age14+
Book Fighting Miniatures Action Points Chit-Pull System Deck, Bag, and Pool Building
Inflection Point: The Battle for Kalach and the Battle of Chir box art

Inflection Point: The Battle for Kalach and the Battle of Chir

Keep headquarters and supply routes coherent before stretching a formation, use terrain to create favorable engagement geometry, and plan each activation around the next formation’s needs.

Year2025 Players2-4 Time60-240 Weight3.38 Age16+
Wargame World War II Dice Rolling Hexagon Grid
Fighting Formations: US 29th Infantry Division box art

Fighting Formations: US 29th Infantry Division

Use terrain and line of sight to build favorable fire lanes, protect command flexibility, and take initiative when it changes the next order rather than merely the current attack.

Year2025 Players1-2 Time180 Weight3 Age14+
Wargame World War II Dice Rolling Grid Movement Hexagon Grid
Galactic Era box art

Galactic Era

Commit enough technology to unlock a true specialty, read the fleets opponents keep hidden, and treat alignment as a strategic permission system rather than a fixed identity.

Year2021 Players1-6 Time180 Weight3.79 Age14+
Science Fiction Space Exploration Wargame Grid Movement Modular Board Rock-Paper-Scissors
Clans and Glory box art

Clans and Glory

Spend shields where several future matches remain possible, track which colors opponents can extend, and remember that the order within a stack can matter as much as its size.

Year2024 Players2-4 Time20 Weight1.56 Age10+
Card Game Push Your Luck Set Collection