Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Highly interactive
Scales well
Light strategy
Luck-sensitive
How it plays
How does it play?
Race the Mighty Nein to level ten by kicking down doors, battling Critical Role foes, grabbing treasure, and sabotaging rival adventurers.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Munchkin: Critical Role brings the Mighty Nein and the world of Exandria into a standalone Munchkin adventure. Players equip familiar characters, kick down doors, fight monsters, collect treasure, and interfere with rivals whenever an opening appears. Variable powers and themed cards translate the show’s personalities and memorable threats into the series’ gleefully confrontational climb to level ten. It can also integrate with Moop’s Monster Mashup for a larger crossover deck.