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Wandering Towers box art

Wandering Towers

Move a wizard or a whole tower, remember who was covered, refill potions by trapping pieces, and race your entire class to Ravenskeep.

Year2022 Players1-6 Time30 Weight1.6 Age8+
Fantasy Memory Hand Management Memory Race Components: 3-Dimensional (3D) Digital Implementations: Board Game Arena
Smash Up: Pretty Pretty Smash Up box art

Smash Up: Pretty Pretty Smash Up

Combine two factions, play minions and actions onto shared bases, trigger faction synergies, and claim the best share of each base’s points when its power threshold breaks.

Year2015 Players2 Time45 Weight2.12 Age14+
Animals Card Game Expansion for Base-game Area Majority / Influence Hand Management Take That
Smash Up: Monster Smash box art

Smash Up: Monster Smash

Shuffle two factions together, play minions and actions on shared bases, build or exploit power counters, and take the best share of each base when its breakpoint is reached.

Year2014 Players2 Time30-45 Weight2.19 Age12+
Card Game Fantasy Humor Area Majority / Influence Hand Management Take That
Panda Royale box art

Panda Royale

Roll your personal dice pool, score each color’s special pattern, use pity and trade effects, draft one new die per round, and finish with the strongest ten-die collection.

Year2024 Players2-10 Time20-30 Weight1.16 Age8+
Dice Math Number Catch the Leader Dice Rolling Open Drafting
Mindbug: Battlefruit Kingdom box art

Mindbug: Battlefruit Kingdom

Play a creature or attack, decide whether to steal opposing summons with one of two Mindbugs, protect Harvest threats, exploit Fast attackers, and remove all rival life.

Year? Players2 Time15-25 Weight2.4 Age8+
Card Game Fantasy Fighting Betting and Bluffing Hand Management Take That
Talisman: The Magical Quest Game – 5th Edition box art

Talisman: The Magical Quest Game – 5th Edition

Choose a character, roll and choose a direction, resolve spaces and Adventure cards, defeat enemies, convert trophies into attributes, acquire a Talisman, enter the Inner Region, and defeat the elder dragon.

Year2024 Players2-6 Time90-120 Weight2.11 Age12+
Adventure Exploration Fantasy Dice Rolling Role Playing Roll / Spin and Move
Disney Villainous: Sugar and Spite box art

Disney Villainous: Sugar and Spite

Choose King Candy or Shere Khan, prepare that villain’s realm and two decks, move to a new location each turn, resolve its actions, play allies and items, use Fate cards to disrupt the rival, and complete your unique objective first.

Year? Players2 Time40 Weight2.17 Age10+
Card Game Fantasy Movies / TV / Radio theme Hand Management Take That Variable Player Powers Books: The Jungle Book Brands: Disney
Munchkin Adventure Time box art

Munchkin Adventure Time

Choose an Adventure Time character, deal Door and Treasure cards, kick down one Door each turn, fight revealed monsters with levels, gear, powers, and negotiated help, let rivals modify the combat, collect treasure and levels for victories, run away from losses, and reach level ten through combat to win.

Year2014 Players3-6 Time60-120 Weight1.92 Age10+
Card Game Fantasy Fighting Dice Rolling Hand Management Take That
Fast Forward: FORTRESS box art

Fast Forward: FORTRESS

Keep the numbered deck in order, follow the opening card instructions, draw or secretly commit card sets, contest the available fortresses, resolve each hourglass checkpoint, and let new rules emerge from the deck.

Year2017 Players2-4 Time15 Weight1.31 Age10+
Bluffing Card Game Fantasy Hand Management Push Your Luck Set Collection
Super Boss Monster box art

Super Boss Monster

Draft for room synergies rather than raw damage alone, and decide early whether your minion must control hero flow or can safely harvest a stronger town action.

Year2025 Players1-4 Time30 Weight2.3 Age13+
Card Game Fantasy Video Game Theme Hand Management Open Drafting Take That
Mindbug: King of Tokyo box art

Mindbug: King of Tokyo

Save at least one Mindbug for the creature that changes the tempo of the duel; early power is tempting, but the last threat is often the decisive one.

Year2025 Players2 Time15-25 Weight2.2 Age8+
Card Game Dice Fighting Betting and Bluffing Dice Rolling Die Icon Resolution
Dwar7s Fall box art

Dwar7s Fall

Place buildings so one dwarf can reach several complementary actions; compact routes save workers and make it harder for rivals to profit from your kingdom.

Year2016 Players2-4 Time20-60 Weight2.23 Age12+
Fantasy Territory Building Hand Management Set Collection Take That
Pikit box art

Pikit

Hold a flexible effect card until the dice create a high-value swing; spending every ability immediately leaves your best mecha exposed.

Year2024 Players2-4 Time20 Weight1.2 Age8+
Card Game Children's Game Dice Dice Rolling Open Drafting Push Your Luck
Captain Tsubasa: The Card Game box art

Captain Tsubasa: The Card Game

Do not spend only for raw team value: the best purchase is the card that supports the pass-shot-defense sequence your remaining tokens can actually complete.

Year2024 Players2 Time25-40 Weight1.77 Age10+
Card Game Dice Movies / TV / Radio theme Deck, Bag, and Pool Building Delayed Purchase Hand Management
Disney Villainous: Treacherous Tides box art

Disney Villainous: Treacherous Tides

Your opponent’s objective is public information; time Fate actions for the turn just before their engine converts setup into a win.

Year2025 Players2 Time40 Weight2.5 Age10+
Card Game Fantasy Movies / TV / Radio theme Hand Management Take That Variable Player Powers
Re;ACT: The Arts of War box art

Re;ACT: The Arts of War

Plan the final position of the whole chain, not just the first card; keep one flexible reaction available for the response your opponent is most likely to reveal.

Year2024 Players2 Time20-40 Weight3.18 Age13+
Card Game Fantasy Fighting Action Queue Card Play Conflict Resolution Grid Movement
Marvel Dice Throne: X-Men – Iceman v. Psylocke v. Storm v. Wolverine box art

Marvel Dice Throne: X-Men – Iceman v. Psylocke v. Storm v. Wolverine

Do not chase the rarest roll every turn; a reliable ability plus a well-timed card often creates more pressure than spending every reroll on a single spectacular result.

Year2025 Players2-4 Time20-40 Weight2 Age8+
Card Game Comic Book / Strip Dice Dice Rolling Take That Team-Based Game
Marvel Dice Throne: X-Men – Cyclops v. Gambit v. Rogue v. Jean Grey box art

Marvel Dice Throne: X-Men – Cyclops v. Gambit v. Rogue v. Jean Grey

Upgrade the abilities your hero can trigger reliably, but hold enough combat points for a timely defensive or roll-altering card.

Year2025 Players2-4 Time20-40 Weight2 Age8+
Card Game Comic Book / Strip Dice Dice Rolling Take That Team-Based Game
Thief's Market box art

Thief's Market

Build each proposed split around what rivals need, price the risk of having a lot stolen, and draft symbols that unlock several market cards at once.

Year2025 Players3-5 Time30-60 Weight2.33 Age14+
Card Game Dice Fantasy Dice Rolling Die Icon Resolution I Cut, You Choose
Munchkin: Critical Role box art

Munchkin: Critical Role

Save powerful one-shot cards for fights that change the lead, negotiate help carefully, and avoid becoming the obvious target before you can make a final run at level ten.

Year2021 Players3-6 Time60-120 Weight1.75 Age10+
Adventure Card Game Fantasy Hand Management Take That Variable Player Powers