Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Highly interactive
Scales well
Light strategy
Luck-sensitive
How it plays
How does it play?
Roll two dice to recruit kaiju, steal mecha, and trigger sharp card effects in a fast, confrontational set-collection battle.
Core mechanisms
Key systems that shape the decisions players make.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Push Your Luck
Choose whether to secure current gains or risk them for a larger reward.
Open Drafting
Select cards or items from a shared face-up display.
Take That
Use Take That as a recurring structure for player decisions and resolution.
Read the full game description
Pikit is a brisk dice-and-card game about collecting giant monsters and mechanical defenders. On a turn, the dice can be added, subtracted, or read separately to claim matching kaiju from the central display. Doubles awaken a powerful mecha that can be taken even from another player. Cards may be banked for points or discarded for tactical effects, creating a steady choice between long-term value and immediate disruption. The result is a compact family game full of timing, theft, and sudden reversals.