Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Summon King of Tokyo monsters, roll a shared power die, and steal an opponent’s best creature with a perfectly timed Mindbug.
Core mechanisms
Key systems that shape the decisions players make.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Betting and Bluffing
Risk resources on uncertain outcomes while disguising intentions or information.
Take That
Use Take That as a recurring structure for player decisions and resolution.
Die Icon Resolution
Interpret rolled icons to determine which actions or effects occur.
Read the full game description
Mindbug: King of Tokyo combines the tactical dueling of Mindbug with the monsters and energy of King of Tokyo. Players summon creatures from compact decks, attack with familiar keywords, and may spend one of only two Mindbugs to take control of a creature an opponent is trying to play. A special die adds attack and energy effects, while energy buys power cards that reshape the duel. The set is fully playable on its own and can also mix with other Mindbug releases, creating a brisk head-to-head game of bluffing, timing, and spectacular reversals.