Find your next board game
Star Explorer
Choose a constellation size, reveal the corresponding tile, copy its pattern onto the visible section of your star disc, score the stars it connects, rotate the sky as directed, and repeat for six rounds before final scoring.
Settlement
Place tiles carefully to build spatial scoring patterns.
Nautilus
Build new station modules on the depth grid, place scientists to strengthen research actions, earn and spend income, move submarines with limited movement points, reveal ocean sectors, recover resources and treasure, pursue Atlantis, and total discoveries plus hidden bonuses at game end.
In the Footsteps of Marie Curie
Load and drop element cubes through the tower, collect what emerges, draft activity cards, transform pitchblende into uranium and radium, upgrade your workshop, complete experiments and theses, advance Marie Curie along her life timeline, and score research achievements when the timeline ends.
Sanibel
Set up the shoreline and goals, move your beachcomber, draft an accessible shell, wildlife, or landmark tile, place finds in order on your beach board, build colors and patterns for public and private bonuses, and score the richest collection when the beach walk ends.
Nightshift
Budget your actions, read each customer, and know when the promise of a VIP payout is worth the risk.
RA and Write
Leave room for future connections, watch the Ra count, and pursue scoring rows that reinforce one another across all three kingdoms.
Rivages
Choose symbols from one of two cards, mark connected island regions, complete quests and boats, pass the hand, and collect the most scrolls.
Entropy
Plan several rondel steps ahead, turn multi-use cards into the resources your system needs, and complete two of the six shared objectives before another scientist.
Life in Reterra
Draft the tile that best extends your terrain, line up gears for valuable buildings, and finish a compact four-by-four community with efficient scoring connections.
Zen Garden
Build patterns from chosen pieces to unlock scoring opportunities.
Couture
Draft from shared options to assemble a plan over successive turns.
Mercado
Build a deck or pool that turns small actions into stronger combos.
Dwergar
Spend limited actions each turn to balance movement, setup, and scoring.
Thebai
Plan the Archon route before placing a die, promote workers around future council opportunities, and keep enough military strength to protect Cadmea without stalling the estate engine.
Crafting the Cosmos
Plot several energy moves ahead, build nebulae around likely goal patterns, and keep enough resource flexibility to exploit power cards without leaving star chains unfinished.
Djinn
Move pieces across a map while planning position and timing.
Papyria
Plan movement around paired actions rather than isolated rewards, establish resource production before expensive construction, and raise Knowledge early enough that your strongest accomplishments actually score.
Gift of Tulips
Watch which colors opponents accept and keep, gift when the immediate reward exceeds the card’s likely collection value, and remember that five hidden festival cards can overturn a narrow ranking.
Oranges & Lemons
Upgrade transport only when it unlocks a profitable route, coordinate storage with upcoming contracts, and use loans to accelerate a plan that can repay itself rather than to patch a weak turn.
Pyradice
Draft for structure as well as value, expose quarry dice only when you can exploit them first, and leave flexible supports beneath the pyramid spaces needed for late objective cards.
Pilgrims: Curious Adventures
Plan several destinations ahead, treat every item as both a tool and a scoring opportunity, and complete upgrades early enough for their movement benefits to matter.
Pessoa
Place workers to claim actions and turn resources into plans.
Wishland
Place workers to claim actions and turn resources into plans.