Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Highly interactive
Player-count sensitive
Light strategy
More strategic control
How it plays
How does it play?
Excavate dice from a shared quarry, stack them into a pyramid, and align colors and values with the objectives that score best.
Core mechanisms
Key systems that shape the decisions players make.
Action Drafting
Choose actions from a shared supply before opponents can claim them.
Pattern Building
Place elements to create arrangements that satisfy scoring or action patterns.
Worker Placement with Dice Workers
Use Worker Placement with Dice Workers as a recurring structure for player decisions and resolution.
End Game Bonuses
Earn additional points for meeting conditions evaluated when the game ends.
Read the full game description
Pyradice is a two-player dice-drafting and pattern-building game about constructing competing pyramids. Forty-seven dice begin in a three-level quarry. On a turn, a player removes an accessible die—one with at least three free sides—and places it into their own pyramid. Dice on higher levels must be supported by two beneath them, so every choice changes both the structure being built and which quarry dice become available next. Floor bonuses let players manipulate values and positions, creating tactical ways to complete patterns or deny an opponent a crucial piece. Public objective cards and collected tokens reward particular arrangements, colors, and numbers at the end of the game. One box supports two players; combining a second copy extends the system to three or four.