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Trick Shot (second Edition) box art

Trick Shot (second Edition)

Push your luck for bigger rewards while risk keeps building.

Year2023 Players2-4 Time30-60 Weight? Age12+
Dice Miniatures Sports Dice Rolling Grid Movement Push Your Luck Admin: Better Description Needed! Components: Dice with Icons
Trench Club box art

Trench Club

Concentrate fire before committing an assault, exploit protective terrain, and preserve experienced units whose improved effectiveness compounds over a long battle.

Year2021 Players1-4 Time120-240 Weight2.62 Age14+
Miniatures Wargame World War I Dice Rolling Hexagon Grid Simulation
Cities USA box art

Cities USA

Read the available objectives before committing your street plan, preserve flexible spaces, and draft features that score in more than one way.

Year2026 Players1-4 Time45-60 Weight2.4 Age10+
City Building Contracts Open Drafting Pattern Building
Odalin: Dungeons of Doom box art

Odalin: Dungeons of Doom

Build complementary heroes, reserve mitigation for pivotal attacks, and weigh campaign choices for the long-term consequences they create beyond the current dungeon.

Year2025 Players1-4 Time90-120 Weight3.27 Age16+
Adventure Exploration Fantasy Cooperative Game Dice Rolling Grid Movement
Spooky Tower box art

Spooky Tower

Secure easy ghosts early, watch which victory route opponents are pursuing, and stop rolling when a modest gain protects a nearly complete collection.

Year2026 Players2-4 Time15-30 Weight1.83 Age8+
Horror Dice Rolling Push Your Luck Race
Operation Theseus: Gazala 1942 box art

Operation Theseus: Gazala 1942

Protect supply before chasing territory, activate formations in an order that preserves follow-up options, and treat exposed armor as a temporary advantage rather than a permanent breakthrough.

Year2022 Players1-2 Time60-600 Weight3.75 Age14+
Wargame World War II Action Points Dice Rolling Grid Movement
Relicblade: Adventure Battle Game box art

Relicblade: Adventure Battle Game

Concentrate actions where they change the objective, protect fragile specialists behind terrain, and spend relics when they create a decisive activation rather than a merely efficient one.

Year2015 Players2-4 Time30-60 Weight2.43 Age10+
Adventure Fantasy Medieval Action Points Deck, Bag, and Pool Building Dice Rolling
Mutant Year Zero: Zone Wars box art

Mutant Year Zero: Zone Wars

Use terrain to deny easy shots, hold one flexible Stalker for late-round opportunities, and pursue artifacts only when the route home is as credible as the route in.

Year2024 Players1-4 Time60-120 Weight2.29 Age14+
Book Fighting Miniatures Action Points Chit-Pull System Deck, Bag, and Pool Building
Inflection Point: The Battle for Kalach and the Battle of Chir box art

Inflection Point: The Battle for Kalach and the Battle of Chir

Keep headquarters and supply routes coherent before stretching a formation, use terrain to create favorable engagement geometry, and plan each activation around the next formation’s needs.

Year2025 Players2-4 Time60-240 Weight3.38 Age16+
Wargame World War II Dice Rolling Hexagon Grid
Castle Builder box art

Castle Builder

Preserve several legal sums beneath open spaces, spend coins on tiles that extend more than one future route, and watch which number lets an opponent climb immediately.

Year2024 Players2-4 Time45-60 Weight1.56 Age8+
Medieval Hand Management Market Pattern Building
Fighting Formations: US 29th Infantry Division box art

Fighting Formations: US 29th Infantry Division

Use terrain and line of sight to build favorable fire lanes, protect command flexibility, and take initiative when it changes the next order rather than merely the current attack.

Year2025 Players1-2 Time180 Weight3 Age14+
Wargame World War II Dice Rolling Grid Movement Hexagon Grid
Fighting Fantasy Adventures box art

Fighting Fantasy Adventures

Keep the ordered story decks intact, discuss risk before revealing the next location, and preserve healing and provisions for the encounters that can derail an entire adventure.

Year2025 Players1-4 Time90-180 Weight1.33 Age14+
Adventure Card Game Fantasy Cooperative Game Dice Rolling Events
Warhammer Underworlds: Two-Player Starter Set box art

Warhammer Underworlds: Two-Player Starter Set

Read the opponent’s objective lanes, spend activations on positioning before committing attacks, and protect the fighter whose upgrade path supports the next scoring window.

Year2021 Players2 Time30 Weight3 Age12+
Collectible Components Fantasy Fighting Area Majority / Influence Deck, Bag, and Pool Building Dice Rolling
Guildlands box art

Guildlands

Place tiles where your workers can score twice, watch the edge rotations opponents are preparing, and spend gold only when the extra action advances both your guild power and final objective.

Year2025 Players2-6 Time45-90 Weight2.45 Age10+
City Building Pattern Building Tile Placement Variable Player Powers
Jeff Davis: The Confederacy at War box art

Jeff Davis: The Confederacy at War

Protect the economy before chasing battlefield glory, supply only the campaigns that change the survival clock, and keep a reserve for the next Union offensive.

Year2019 Players1 Time60-240 Weight2.62 Age12+
American Civil War Civil War Economic Action / Event Action Points Area Movement
Catacombs Cubes box art

Catacombs Cubes

Draft pieces that satisfy more than one blueprint, keep coins for chained actions that finish a building, and watch which shapes opponents are collecting from the quarry.

Year2020 Players1-4 Time30-60 Weight2.14 Age14+
City Building Fantasy Territory Building Modular Board Pattern Building Pattern Recognition
Pingyao: First Chinese Banks box art

Pingyao: First Chinese Banks

Open complementary branches before competitors block the best routes, keep enough liquid silver for remittances, and use deposits only when the interest will arrive before the final round.

Year2017 Players1-4 Time60-90 Weight3 Age10+
Dice Economic Dice Rolling Pick-up and Deliver Tile Placement
D-Day Dice Pocket box art

D-Day Dice Pocket

Lock useful symbols before rerolling, spend medals only when they change the odds, and in Express coordinate specialist timing so the whole team survives the hardest beach.

Year2018 Players1-8 Time15 Weight1.13 Age10+
Dice Wargame World War II Cooperative Game Dice Rolling Push Your Luck
Reef Gardens box art

Reef Gardens

Keep enough research funds to take useful nursery rows, connect small reefs before surfacing, and watch which stations opponents are preparing to score.

Year2025 Players2-4 Time50 Weight2.2 Age10+
Environmental Area Majority / Influence Enclosure Open Drafting
Kombo Klash! box art

Kombo Klash!

Track face-down animals, trigger movement powers before committing a scoring tile, and leave opponents with weak partial groups instead of easy combos.

Year2021 Players2-4 Time15-30 Weight1.71 Age8+
Abstract Strategy Animals Area Majority / Influence Connections Grid Coverage
RuneScape Kingdoms: Shadow of Elvarg box art

RuneScape Kingdoms: Shadow of Elvarg

Share skill coverage across the party, finish efficient side quests before danger advances, and enter each boss battle with equipment that answers its specific pressure.

Year2024 Players1-5 Time60-90 Weight2.2 Age14+
Fantasy Miniatures Video Game Theme Cooperative Game Dice Rolling Scenario / Mission / Campaign Game
Traces of Hubris box art

Traces of Hubris

Preserve supply corridors, plan several useful activations instead of one perfect sequence, and judge when the Soviet defense should yield ground to protect its counterstroke.

Year2024 Players1-2 Time180-360 Weight2.17 Age16+
Wargame World War II Chit-Pull System Dice Rolling Grid Movement
Gettysburg: A Time for Heroes box art

Gettysburg: A Time for Heroes

Protect cohesion before committing to a major attack, preserve routes for delayed reinforcements, and treat every activation as part of a wider half-day plan.

Year2024 Players2 Time45-90 Weight2.23 Age12+
American Civil War Civil War Post-Napoleonic Action / Event Command Cards Dice Rolling
Knight Tales box art

Knight Tales

Coordinate targets before rolling, conserve fatigue for the hardest night, and build item sets that reinforce each knight’s unique strengths.

Year2022 Players1-4 Time60-90 Weight2.6 Age12+
Card Game Fantasy Medieval Cooperative Game Dice Rolling End Game Bonuses