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Enemy Coast Ahead: Operation Chastise – The Dambuster Raid
Coordinate with teammates to solve the game's shared challenge.
Zombicide: Gear Up
Coordinate with teammates to solve the game's shared challenge.
MicroMacro: Kids – Crazy City Park
Spread out the city map, choose a case in the investigator book, appoint a reader, hear the current question without revealing the answer, search together for the matching scene, mark clues with detective tokens, check the next page, and continue until the case is solved.
Inuit: The Snow Folk
Build the Great White display, use your turn to scout or recruit one available card type, add Inuit to the matching occupation, resolve hunters, shamans, warriors, elders, and equipment, refill the shared row, and score village majorities, animals, spirits, and specialization bonuses at the end.
Teenage Mutant Ninja Turtles Adventures: Change is Constant
Choose cooperative or one-versus-many mode, build the scenario map, select heroes and decks, roll each hero’s action dice, share matching dice with adjacent allies, spend results on movement, attacks, defense, and abilities, activate enemies or the villain, resolve objectives, and carry campaign rewards into the next scenario.
Bloc By Bloc: The Insurrection Game
Coordinate with teammates to solve the game's shared challenge.
Evolution: The Origin of Species
Deal trait cards, take turns playing each card face down as a new animal or face up as an adaptation, roll for the shared food supply, feed animals and resolve predators and defensive traits, discard any animal that remains unfed, refill hands, and score surviving animals plus their traits after the deck ends.
D6: Dungeons, Dudes, Dames, Danger, Dice And Dragons!
Coordinate with teammates to solve the game's shared challenge.
Warhammer Quest: Cursed City
Coordinate shared actions while clues or threats pressure the group.
Kings of Israel
Choose prophets and prepare the kingdom map, apply the current king’s godliness, spread sin and idols, take prophet turns using action points to move, preach, gather, trade, and build altars, resolve cards and shortages, then complete the required altars before Assyria or corruption ends the game.
Artisans of Splendent Vale
Choose characters and begin the campaign in the four narrative books, explore numbered locations and make story choices, record discoveries on the world map, craft and upgrade character-specific gear, then resolve action scenes by spending shared dice on movement, defense, skills, and attacks before carrying injuries and choices into the next chapter.
Collect!
Deal each player a starting row, draw and place one animal on your turn, resolve that animal’s power, rearrange or disrupt rows as directed, complete a group of four matching animals to earn a half crown, and win by collecting two half crowns or satisfying the full-crown condition.
The Order Of Vampire Hunters
Coordinate shared actions while clues or threats pressure the group.
Munchkin Adventure Time
Choose an Adventure Time character, deal Door and Treasure cards, kick down one Door each turn, fight revealed monsters with levels, gear, powers, and negotiated help, let rivals modify the combat, collect treasure and levels for victories, run away from losses, and reach level ten through combat to win.
Schnappt Hubi!
Coordinate shared actions while clues or threats pressure the group.
X-men: Mutant Insurrection
Coordinate with teammates to solve the game's shared challenge.
Venom Assault
Build a deck or pool that turns small actions into stronger combos.
Biss 20
Coordinate with teammates to solve the game's shared challenge.
Nuclear Escalation
Deal populations and cards, use propaganda and secrets during the cold war, then program delivery systems and warheads when hostilities begin; resolve defenses, special effects, the misfunction die, population losses, and final retaliation until one power remains.
Bohemians
Draw and arrange a daily routine, resolve matching activity patterns and card effects, gain inspiration and money, acquire habits, jobs, muses, and encounters, manage hardship, and complete masterpieces and achievements before final scoring.
Lobotomy
Choose patients and a scenario, assemble its modular hospital, spend action points to move, search, interact, and attack, resolve custom dice and monster behavior, recover equipment and memories, complete the scenario objectives, and escape before the Warden catches the group.
Groundhog Day: The Game
Build a deck or pool that turns small actions into stronger combos.
Thunder Road
Roll and assign movement to your cars and buggy, advance the modular road, ram adjacent vehicles, resolve hazards and gunfire, use the helicopter to attack from above, recycle empty road boards to the front, and eliminate every rival convoy.
Monopoly Gamer
Roll the numbered and power-up dice, move and resolve your character ability, buy or auction unowned properties, collect rent and loose coins, fight the next boss whenever someone passes Go, and total properties, defeated bosses, and coin sets after Bowser.