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Cry Havoc
Choose a scenario and assemble its maps and named counters, alternate movement and missile activity, spend movement points by terrain, check facing and line of sight, resolve combat on the appropriate table, flip wounded characters, test morale, and complete the scenario’s objective within its turn limit.
Cataphract
Maneuver forces across tactical or historical battle maps.
Frederick The Great: The Campaigns Of The Soldier King 1756-1759
Maneuver forces across tactical or historical battle maps.
U.s. Telegraph
Cover spaces on a grid to build a spatial scoring plan.
Hellas
Set up the hex map and action cards, choose an available action on your turn, resolve its primary effect, let opponents follow with the secondary effect, place or upgrade houses, palaces, squares, and temple columns, claim city value, then score connected construction and objectives when the end condition is reached.
No Retreat!: The North African Front
Maneuver forces across tactical or historical battle maps.
Hellas
Build the starting archipelago, alternate turns choosing reinforcement, voyage, or attack, use ships to support exploration and naval assaults, play god cards for tactical effects, regroup forces after reinforcement, and win by controlling ten cities at the end of your turn.
Artisans of Splendent Vale
Choose characters and begin the campaign in the four narrative books, explore numbered locations and make story choices, record discoveries on the world map, craft and upgrade character-specific gear, then resolve action scenes by spending shared dice on movement, defense, skills, and attacks before carrying injuries and choices into the next chapter.
Here Come the Rebels
Choose a scenario, deploy leaders and formations, determine initiative, activate commands to move or force-march, resolve combat and fatigue, manage supply, cavalry, weather, and command limits, and earn the scenario’s geographical and operational victory objectives.
Nato: The Next War In Europe
Maneuver forces across tactical or historical battle maps.
At Any Cost: Metz 1870
Maneuver forces across tactical or historical battle maps.
FateFlip: Washed Ashore
Prepare the current chapter’s story deck and tracker, read the top card, choose an option, adjust resources and items, then rotate, flip, resolve, or reinsert the card exactly as its icons direct; continue until the story reaches one of thirteen endings.
Next War: Poland
Maneuver forces across tactical or historical battle maps.
Twilight Imperium
Maneuver forces across tactical or historical battle maps.
London's Burning
Maneuver forces across tactical or historical battle maps.
Korea: The Forgotten War
Choose a scenario, set up its maps and orders of arrival, determine weather and initiative, move and supply formations through OCS phases, coordinate ground, air, and naval operations, manage reserves and transport, and control the required victory lines before the scenario ends.
Russian Rails
Move goods between locations while optimizing routes and timing.
Infidel
Maneuver forces across tactical or historical battle maps.
Tokyo Express: The Guadalcanal Naval Campaign – 1942
Play linked scenarios where mission goals shape each session.
Fortress Europa
Play linked scenarios where mission goals shape each session.
Death Valley: Battles For The Shenandoah
Maneuver forces across tactical or historical battle maps.
Gustav Adolf The Great: With God And Victorious Arms
Maneuver forces across tactical or historical battle maps.
Mbt (second Edition)
Maneuver forces across tactical or historical battle maps.
Bitter Woods (fourth Edition)
Play linked scenarios where mission goals shape each session.