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Throneworld box art

Throneworld

Maneuver forces across tactical or historical battle maps.

Year1997 Players2-6 Time?-? Weight3.52 Age?+
Territory Building Wargame Science Fiction Variable Player Powers Hexagon Grid Components: Map (Interplanetary or Interstellarâ?¦ Mechanism: 4X
Almeida Et Bussaco 1810 box art

Almeida Et Bussaco 1810

Maneuver forces across tactical or historical battle maps.

Year2010 Players2 Time120-240 Weight2.56 Age12+
Napoleonic Wargame Hexagon Grid Line of Sight Chit-Pull System History: Napoleonic Wars Players: Two-Player Only Games
The Supreme Commander: World War Ii In Europe, 1939-1945 box art

The Supreme Commander: World War Ii In Europe, 1939-1945

Maneuver forces across tactical or historical battle maps.

Year2013 Players2-5 Time?-? Weight3.26 Age?+
World War II Wargame Hexagon Grid Ratio / Combat Results Table Simulation
Last Stand: The Battle For Moscow 1941-42 box art

Last Stand: The Battle For Moscow 1941-42

Maneuver forces across tactical or historical battle maps.

Year2008 Players1-2 Time180-600 Weight2.75 Age18+
World War II Wargame Dice Rolling Grid Movement Hexagon Grid Cities: Moscow (Russia) Country: Russia
Across The Narva: The Soviet Assault On Estonia, February 1944 box art

Across The Narva: The Soviet Assault On Estonia, February 1944

Maneuver forces across tactical or historical battle maps.

Year2018 Players2 Time480-600 Weight2.67 Age11+
Wargame World War II Hexagon Grid Simulation Chit-Pull System Country: Estonia History: World War II (Eastern Front)
Battle Over Britain box art

Battle Over Britain

Maneuver forces across tactical or historical battle maps.

Year1983 Players2 Time?-? Weight3.94 Age12+
Wargame World War II Aviation / Flight Dice Rolling Events Grid Movement History: World War II (Battle of Britain) Players: Two-Player Only Games
Victory In The West: Plan Yellow, The French Campaign 1940 box art

Victory In The West: Plan Yellow, The French Campaign 1940

Maneuver forces across tactical or historical battle maps.

Year1993 Players2 Time?-? Weight3.52 Age14+
World War II Wargame Hexagon Grid Country: Belgium Players: Two-Player Only Games
Tucana Builders box art

Tucana Builders

Cover spaces on a grid to build a spatial scoring plan.

Year2023 Players1-5 Time?-? Weight1.5 Age10+
Animals Puzzle End Game Bonuses Tile Placement Variable Set-up Admin: Upcoming Releases
Heroscape: Battle for the Wellspring Battle Box box art

Heroscape: Battle for the Wellspring Battle Box

Claim elevation before trading attacks, protect order-marker plans from an early casualty, and use jungle or water positioning to force inefficient enemy movement.

Year2024 Players2 Time30-60 Weight1.67 Age14+
Adventure Dice Fantasy Dice Rolling Grid Movement Hexagon Grid
Alexander the Great box art

Alexander the Great

Protect the Macedonian center while creating a breakthrough wing, force unfavorable Persian exchanges, and preserve movement points for the turn that opens the enemy line.

Year1971 Players2 Time120 Weight2.63 Age12+
Ancient Wargame Dice Rolling Grid Movement Hexagon Grid
The Battle of the Bulge box art

The Battle of the Bulge

Germany must keep the advance supplied and moving; the Allies should trade ground for time, anchor road junctions, and counterattack only when the odds justify it.

Year1965 Players2 Time120 Weight2.22 Age10+
Wargame World War II Dice Rolling Grid Movement Hexagon Grid
Rise of the Wastelands box art

Rise of the Wastelands

Explore toward materials your faction can exploit, invest in technology before expansion strains your economy, and pursue achievements that also create openings to spread influence.

Year2025 Players1-4 Time90-120 Weight3 Age14+
Civilization Modern Warfare Science Fiction Action Points Hexagon Grid Map Addition
Task Force: Carrier Battles in the Pacific box art

Task Force: Carrier Battles in the Pacific

Search before committing aircraft, protect the timing of your carrier launches, and use scenario objectives—not simple destruction—to decide where risk is justified.

Year2023 Players1-2 Time30-300 Weight2.5 Age14+
Aviation / Flight Nautical Wargame Hexagon Grid Scenario / Mission / Campaign Game
Trench Club box art

Trench Club

Concentrate fire before committing an assault, exploit protective terrain, and preserve experienced units whose improved effectiveness compounds over a long battle.

Year2021 Players1-4 Time120-240 Weight2.62 Age14+
Miniatures Wargame World War I Dice Rolling Hexagon Grid Simulation
Operation Theseus: Gazala 1942 box art

Operation Theseus: Gazala 1942

Protect supply before chasing territory, activate formations in an order that preserves follow-up options, and treat exposed armor as a temporary advantage rather than a permanent breakthrough.

Year2022 Players1-2 Time60-600 Weight3.75 Age14+
Wargame World War II Action Points Dice Rolling Grid Movement
Inflection Point: The Battle for Kalach and the Battle of Chir box art

Inflection Point: The Battle for Kalach and the Battle of Chir

Keep headquarters and supply routes coherent before stretching a formation, use terrain to create favorable engagement geometry, and plan each activation around the next formation’s needs.

Year2025 Players2-4 Time60-240 Weight3.38 Age16+
Wargame World War II Dice Rolling Hexagon Grid
Fighting Formations: US 29th Infantry Division box art

Fighting Formations: US 29th Infantry Division

Use terrain and line of sight to build favorable fire lanes, protect command flexibility, and take initiative when it changes the next order rather than merely the current attack.

Year2025 Players1-2 Time180 Weight3 Age14+
Wargame World War II Dice Rolling Grid Movement Hexagon Grid
Iberian Railways box art

Iberian Railways

Buy into companies before their best connections are built, let other shareholders finance mutually useful track, and take loans only when the new income outruns the penalty.

Year2017 Players3-5 Time60 Weight2.63 Age14+
Economic Trains Connections End Game Bonuses Hexagon Grid
Tonari box art

Tonari

Look beyond the fish you take now: preserve future routes, deny high-value skills, and track which neighbor’s score will be combined with yours.

Year2019 Players2-4 Time30-45 Weight1.11 Age10+
Abstract Strategy Grid Movement Hexagon Grid
Traces of Hubris box art

Traces of Hubris

Preserve supply corridors, plan several useful activations instead of one perfect sequence, and judge when the Soviet defense should yield ground to protect its counterstroke.

Year2024 Players1-2 Time180-360 Weight2.17 Age16+
Wargame World War II Chit-Pull System Dice Rolling Grid Movement
Punica: Rome vs Carthage box art

Punica: Rome vs Carthage

Threaten more than one region, hold flexible events until the opponent commits, and treat tempo as a resource rather than fighting every battle.

Year2025 Players2 Time20 Weight1.6 Age14+
Ancient Wargame Action/Event Area Majority / Influence Area Movement
Chrono Fall: At the End of Space and Time box art

Chrono Fall: At the End of Space and Time

Share action priorities before committing dice, keep one hero positioned to answer event-driven threats, and treat time as a team resource rather than four separate turn budgets.

Year2024 Players1-4 Time60-150 Weight3.08 Age14+
Science Fiction Action Points Cooperative Game Dice Rolling
Next War: Iran box art

Next War: Iran

Set logistical objectives before chasing tactical victories, protect ports and airfields that sustain later turns, and coordinate strike timing with the ground force that can exploit it.

Year2024 Players1-2 Time60-480 Weight4.22 Age14+
Modern Warfare Wargame Hexagon Grid Simulation
The Day Was Ours: First Bull Run (July 21, 1861) box art

The Day Was Ours: First Bull Run (July 21, 1861)

Build plans that still function when the wrong formation activates, protect exhausted brigades from an unlucky draw, and use roads to keep reserves relevant to both flanks.

Year2021 Players1-2 Time240-640 Weight3 Age14+
American Civil War Wargame Chit-Pull System Hexagon Grid Simulation