allboardgames.com

Find your next board game

1-13 games shown

Results

1-13 matching games

Shackleton Base: A Journey to the Moon box art

Shackleton Base: A Journey to the Moon

Choose three corporations, deploy specialist astronauts, and turn a shared lunar foothold into the most successful agency.

Year2024 Players1-4 Time60-120 Weight3.92 Age14+
Science Fiction Space Exploration Variable Set-up Worker Placement, Different Worker Types Digital Implementations: TableTop Simulator Mod (TTS) Space: Colonization / Extraterrestrial Colonisation
Merchant of Venus (Second Edition) box art

Merchant of Venus (Second Edition)

Roll and navigate the galaxy, reveal alien cultures, buy goods where they are produced, sell them where demand is high, and reinvest profits in ships and infrastructure.

Year2012 Players1-4 Time120-240 Weight3.01 Age14+
Economic Exploration Science Fiction Commodity Speculation Dice Rolling Pick-up and Deliver
Phoenix New Horizon box art

Phoenix New Horizon

Train specialized workers, claim action spaces, connect power plants and cities, complete contracts, and turn a fragile new settlement into humanity’s next horizon.

Year2024 Players1-4 Time60-120 Weight3.23 Age14+
Civilization Industry / Manufacturing Science Fiction Connections Contracts End Game Bonuses
Citizens of the Spark box art

Citizens of the Spark

Attract a citizen group, layer matching cards, trigger stronger actions, follow rivals when possible, and collect the most sparks.

Year2025 Players1-5 Time45-60 Weight2.28 Age14+
Animals Card Game Science Fiction Follow Increase Value of Unchosen Resources Layering
Aeon’s End: The Descent box art

Aeon’s End: The Descent

Coordinate turn-order risks aloud, build discard sequences that produce purposeful future hands, and decide early whether a Friend’s support is worth the extra Foe pressure it may invite.

Year2024 Players1-4 Time60 Weight3 Age14+
Card Game Fantasy Fighting Chit-Pull System Cooperative Game Deck, Bag, and Pool Building
Farms Race box art

Farms Race

Build an income base before overextending; a negotiated border can buy the turn you need to arm a decisive attack.

Year2024 Players2-4 Time60-120 Weight2.33 Age14+
Animals Economic Farming Area Majority / Influence Dice Rolling Die Icon Resolution
France '40: 2nd Edition box art

France '40: 2nd Edition

Operational tempo is the campaign: concentrate enough force to create a breakthrough, then protect supply and exploitation routes before the defender rebuilds a coherent line.

Year2024 Players2 Time240-360 Weight3.33 Age14+
Wargame World War II Dice Rolling Grid Movement Hexagon Grid
BattleTech: Alpha Strike Box Set box art

BattleTech: Alpha Strike Box Set

Move for the modifier you need, not merely the shortest route: use buildings and trees to break line of sight, then concentrate several units on one exposed target before it can reposition.

Year2022 Players2 Time90-120 Weight2.33 Age14+
Dice Miniatures Science Fiction Dice Rolling Line of Sight Measurement Movement
In the Shadows: Resistance in France 1943 - 1944 box art

In the Shadows: Resistance in France 1943 - 1944

Force the opponent to spend scarce actions clearing pressure; a modest local move can be stronger than a flashy event if it changes the end-turn resource balance.

Year2025 Players1-2 Time30-45 Weight2.13 Age10+
Spies / Secret Agents Wargame World War II Action Points Area Movement Campaign / Battle Card Driven
Norman Conquests: Men of Iron Volume V box art

Norman Conquests: Men of Iron Volume V

Preserve command cohesion before chasing a dramatic charge; isolated units lose options quickly when momentum shifts.

Year2023 Players1-2 Time60-240 Weight2.79 Age12+
Medieval Wargame Dice Rolling Grid Movement Hexagon Grid
Manila: The Savage Streets, 1945 box art

Manila: The Savage Streets, 1945

Secure dependable supply and preserve fresh formations before entering the dense central districts; an early tempo gain is rarely worth exhausting the units needed for the final objectives.

Year2024 Players1 Time120-240 Weight1.85 Age14+
Wargame World War II Area Movement Dice Rolling Simulation
The Battle of the Bulge box art

The Battle of the Bulge

Germany must keep the advance supplied and moving; the Allies should trade ground for time, anchor road junctions, and counterattack only when the odds justify it.

Year1965 Players2 Time120 Weight2.22 Age10+
Wargame World War II Dice Rolling Grid Movement Hexagon Grid
Gettysburg: A Time for Heroes box art

Gettysburg: A Time for Heroes

Protect cohesion before committing to a major attack, preserve routes for delayed reinforcements, and treat every activation as part of a wider half-day plan.

Year2024 Players2 Time45-90 Weight2.23 Age12+
American Civil War Civil War Post-Napoleonic Action / Event Command Cards Dice Rolling