Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Lead a faction of mutated farm animals, build barns and armories, and race to ten victory points before a rival conquers the countryside.
Core mechanisms
Key systems that shape the decisions players make.
Area Majority
Compete to have the strongest presence in areas that award control or points.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Variable Player Powers
Each player has different abilities, restrictions, or strategic advantages.
Push Your Luck
Choose whether to secure current gains or risk them for a larger reward.
Trading
Exchange resources, assets, or promises with other players.
Income
Receive recurring resources according to your position, assets, or development.
See all 14 mechanisms
Read the full game description
Farms Race is a competitive area-control game set after a mysterious agricultural mutation gives farm animals both intelligence and weapons. Each player commands a faction across a modular hex map, earning victory points by building barns and armories, conquering valuable regions, and completing faction objectives. Dice-driven attacks, income, spies, trading, and escalating technology create a deliberately unruly contest in which table deals can matter as much as troop placement. The first faction to reach ten victory points wins, but hidden points and sudden take-that effects make the finish hard to read.