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Full Thrust
Plot the maneuver, commit the fleet, and let thrust, range, and concentrated fire decide the battle.
Burma: The Campaign in Northern Burma, 1944
Secure the roads, husband transport, and make every offensive sustainable in one of the war’s hardest theaters.
Fist of Dragonstones
Conserve real gold, spend renewable silver convincingly, and win the character who turns your collection into a scepter.
Bombay
Watch the silk market, chain deliveries through useful cities, and build palaces where rival routes will pay you.
Nightshift
Budget your actions, read each customer, and know when the promise of a VIP payout is worth the risk.
Junta: Viva el Presidente!
Take the aid you can secure, make only useful promises, and keep enough force to survive the president’s next redistribution.
Marvel Dice Masters: Civil War
Build a coherent team, cycle purchased dice quickly, and time globals and affiliations to create one decisive attack.
RA and Write
Leave room for future connections, watch the Ra count, and pursue scoring rows that reinforce one another across all three kingdoms.
Deadline
Coordinate symbols before committing cards, protect flexible leads, and keep a shared theory of the case as new evidence changes the story.
Hearts and Minds: Vietnam 1965–1975
Treat political support as a resource, align campaigns with the event deck, and avoid tactical victories that leave the wider war unwinnable.
Doodle City
Mark choices on a sheet to build patterns and complete objectives.
Close Action: The Age of Fighting Sail Vol. 1
Choose a historical scenario, assign commands, plot movement against the wind, maintain formation, coordinate signals, and deliver fire when range and bearing are favorable.
Pax Britannica: The Colonial Era 1880 to the Great War
Budget for expansion and maintenance, negotiate competing claims, use Congress before disputes become wars, and watch European Tensions while building an empire that can score.
Ascension: Delirium
Build a deck or pool that turns small actions into stronger combos.
DC Comics Dice Masters: War of Light
Roll dice from your bag, spend energy to buy characters and actions, field a balanced team, and time attacks around blockers and triggered powers.
The Russian Campaign: 4th Edition
Maneuver forces across tactical or historical battle maps.
The Three Musketeers: The Queen's Pendants
Use clues and contradictions to deduce hidden information.
Dungeons & Dragons: Attack Wing
Build a point-limited force, set maneuver dials in secret, fly or march into favorable arcs, and combine actions, upgrades, and dice at the right range.
Marvel Zombies: X-Men Resistance
Coordinate shared actions while clues or threats pressure the group.
Entropy
Plan several rondel steps ahead, turn multi-use cards into the resources your system needs, and complete two of the six shared objectives before another scientist.
Bolide
Move pieces across a map while planning position and timing.
Harry Potter Strike Dice Game
Roll dice and choose how to use the results for tactical outcomes.
Mystery Rummy: Escape From Alcatraz
Collect matching sets while timing when to score or trade them.
Fire In The East
Maneuver forces across tactical or historical battle maps.