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Gettysburg: A Time for Heroes
Protect cohesion before committing to a major attack, preserve routes for delayed reinforcements, and treat every activation as part of a wider half-day plan.
Knight Tales
Coordinate targets before rolling, conserve fatigue for the hardest night, and build item sets that reinforce each knight’s unique strengths.
1%: A Game of Strategic Chance
Read which symbols opponents are willing to defend, choose challenges that split the table, and bank a reward when the current one-percent roll is not worth the risk.
Dark Tomb: Bloodthorn Island
Keep the party close enough to share items, plan around the automatic downstream drift, and save flexible actions for newly revealed threats.
Chrono Fall: At the End of Space and Time
Share action priorities before committing dice, keep one hero positioned to answer event-driven threats, and treat time as a team resource rather than four separate turn budgets.
Newsboys
Mark choices on a sheet to build patterns and complete objectives.
Grind House
Preserve health before the later rooms, watch which players benefit from a vote, and cooperate only as long as the shared solution remains safer than becoming the next sacrifice.
SPARTA!: Struggle for Greece
Mobilise before stretching supply, use raids to soften the opponent’s economy, and enter major battles only when your leader, position, and combat hand can absorb an unfavorable reveal.
Nations In Arms: Valmy To Waterloo
Maneuver forces across tactical or historical battle maps.
Stargard Solstice
Maneuver forces across tactical or historical battle maps.
Battles of Medieval Britain: A Solitaire Wargame
Study the scenario objective before moving, preserve favorable terrain, and avoid exposing a strong unit merely to gain a low-odds attack; the compact map makes every lost tempo visible.
Pyramidice
Build a dice pool that supports a clear scoring plan, use divine powers to correct weak rolls, and watch which monument opportunities opponents can claim before your next turn.
The Battles of Rhode Island & Newport
Treat artillery position and movement tempo as a single problem: committing too early can strand fire support, while waiting too long may concede the terrain and initiative your attack requires.
Pantheum: Demigods of Olympia
Build landscapes that advance more than one scoring route, and recruit demigods whose powers stack in the same action column so each future turn improves in efficiency.
Von Manstein's Triumph
Coordinate artillery, cards, and movement before launching a major assault; isolated tactical gains can consume the strength needed to break the next defensive belt.
Endangered Orphans: House of Rath
Protect your identity as carefully as your position: an apparently inefficient rescue can reveal which orphan matters to you and give every rival a target.
Battles of Napoleon: Volume I – EYLAU 1807
Protect army fatigue as carefully as terrain objectives; aggressive orders gain tempo but can collapse an army that spends its strength too early.
Dungeon Fighter In The Chambers Of Malevolent Magma
Coordinate with teammates to solve the game's shared challenge.
Hubris: Twilight of the Hellenistic World 220–165 BCE
Rotate leaders deliberately and watch loyalty as closely as military skill; an overused hero can become the court’s greatest threat.
Rogue Trooper
Play linked scenarios where mission goals shape each session.
Crown of Roses
Protect your heirs while building toward one victory route; spreading influence evenly can leave you short of the decisive threshold in Parliament, economy, or war.
Push a Monster
Rotate the arena before committing, then use small controlled pushes; making room first is safer than trying to force a large monster through a crowded edge.
Whacky Wit
Move pieces across a map while planning position and timing.
Italy ’43
Protect supply and prepare each river or mountain assault before committing; forcing the pace without favorable odds usually spends scarce steps faster than it gains ground.