allboardgames.com

Find your next board game

1-15 games shown

Results

1-15 matching games

Wandering Towers box art

Wandering Towers

Move a wizard or a whole tower, remember who was covered, refill potions by trapping pieces, and race your entire class to Ravenskeep.

Year2022 Players1-6 Time30 Weight1.6 Age8+
Fantasy Memory Hand Management Memory Race Components: 3-Dimensional (3D) Digital Implementations: Board Game Arena
Smash Up: Pretty Pretty Smash Up box art

Smash Up: Pretty Pretty Smash Up

Combine two factions, play minions and actions onto shared bases, trigger faction synergies, and claim the best share of each base’s points when its power threshold breaks.

Year2015 Players2 Time45 Weight2.12 Age14+
Animals Card Game Expansion for Base-game Area Majority / Influence Hand Management Take That
Smash Up: Monster Smash box art

Smash Up: Monster Smash

Shuffle two factions together, play minions and actions on shared bases, build or exploit power counters, and take the best share of each base when its breakpoint is reached.

Year2014 Players2 Time30-45 Weight2.19 Age12+
Card Game Fantasy Humor Area Majority / Influence Hand Management Take That
Mindbug: Battlefruit Kingdom box art

Mindbug: Battlefruit Kingdom

Play a creature or attack, decide whether to steal opposing summons with one of two Mindbugs, protect Harvest threats, exploit Fast attackers, and remove all rival life.

Year? Players2 Time15-25 Weight2.4 Age8+
Card Game Fantasy Fighting Betting and Bluffing Hand Management Take That
Talisman: The Magical Quest Game – 5th Edition box art

Talisman: The Magical Quest Game – 5th Edition

Choose a character, roll and choose a direction, resolve spaces and Adventure cards, defeat enemies, convert trophies into attributes, acquire a Talisman, enter the Inner Region, and defeat the elder dragon.

Year2024 Players2-6 Time90-120 Weight2.11 Age12+
Adventure Exploration Fantasy Dice Rolling Role Playing Roll / Spin and Move
Disney Villainous: Sugar and Spite box art

Disney Villainous: Sugar and Spite

Choose King Candy or Shere Khan, prepare that villain’s realm and two decks, move to a new location each turn, resolve its actions, play allies and items, use Fate cards to disrupt the rival, and complete your unique objective first.

Year? Players2 Time40 Weight2.17 Age10+
Card Game Fantasy Movies / TV / Radio theme Hand Management Take That Variable Player Powers Books: The Jungle Book Brands: Disney
Munchkin Adventure Time box art

Munchkin Adventure Time

Choose an Adventure Time character, deal Door and Treasure cards, kick down one Door each turn, fight revealed monsters with levels, gear, powers, and negotiated help, let rivals modify the combat, collect treasure and levels for victories, run away from losses, and reach level ten through combat to win.

Year2014 Players3-6 Time60-120 Weight1.92 Age10+
Card Game Fantasy Fighting Dice Rolling Hand Management Take That
Nuclear Escalation box art

Nuclear Escalation

Deal populations and cards, use propaganda and secrets during the cold war, then program delivery systems and warheads when hostilities begin; resolve defenses, special effects, the misfunction die, population losses, and final retaliation until one power remains.

Year1983 Players2-6 Time30 Weight1.6 Age10+
Card Game Modern Warfare Negotiation Hand Management Take That
Fast Forward: FORTRESS box art

Fast Forward: FORTRESS

Keep the numbered deck in order, follow the opening card instructions, draw or secretly commit card sets, contest the available fortresses, resolve each hourglass checkpoint, and let new rules emerge from the deck.

Year2017 Players2-4 Time15 Weight1.31 Age10+
Bluffing Card Game Fantasy Hand Management Push Your Luck Set Collection
Super Boss Monster box art

Super Boss Monster

Draft for room synergies rather than raw damage alone, and decide early whether your minion must control hero flow or can safely harvest a stronger town action.

Year2025 Players1-4 Time30 Weight2.3 Age13+
Card Game Fantasy Video Game Theme Hand Management Open Drafting Take That
Dwar7s Fall box art

Dwar7s Fall

Place buildings so one dwarf can reach several complementary actions; compact routes save workers and make it harder for rivals to profit from your kingdom.

Year2016 Players2-4 Time20-60 Weight2.23 Age12+
Fantasy Territory Building Hand Management Set Collection Take That
Disney Villainous: Treacherous Tides box art

Disney Villainous: Treacherous Tides

Your opponent’s objective is public information; time Fate actions for the turn just before their engine converts setup into a win.

Year2025 Players2 Time40 Weight2.5 Age10+
Card Game Fantasy Movies / TV / Radio theme Hand Management Take That Variable Player Powers
Re;ACT: The Arts of War box art

Re;ACT: The Arts of War

Plan the final position of the whole chain, not just the first card; keep one flexible reaction available for the response your opponent is most likely to reveal.

Year2024 Players2 Time20-40 Weight3.18 Age13+
Card Game Fantasy Fighting Action Queue Card Play Conflict Resolution Grid Movement
Thief's Market box art

Thief's Market

Build each proposed split around what rivals need, price the risk of having a lot stolen, and draft symbols that unlock several market cards at once.

Year2025 Players3-5 Time30-60 Weight2.33 Age14+
Card Game Dice Fantasy Dice Rolling Die Icon Resolution I Cut, You Choose
Munchkin: Critical Role box art

Munchkin: Critical Role

Save powerful one-shot cards for fights that change the lead, negotiate help carefully, and avoid becoming the obvious target before you can make a final run at level ten.

Year2021 Players3-6 Time60-120 Weight1.75 Age10+
Adventure Card Game Fantasy Hand Management Take That Variable Player Powers