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Flip 7
Keep flipping unique numbers, bank when the risk turns ugly, and use action cards to freeze, rescue, or pressure the table.
Smash Up: Monster Smash
Shuffle two factions together, play minions and actions on shared bases, build or exploit power counters, and take the best share of each base when its breakpoint is reached.
Flip 7: With A Vengeance
Draw unique numbers, stop before a duplicate busts the hand, chase the Flip 7 bonus, play disruptive action cards, protect banked points, and reach 200 first.
La Cuenta
Play matching tapas, build or shed sets, trigger disruptive effects, pass the pressure around the table, and avoid being the diner left with the bill.
For a Crown
Recruit mercenaries, sleeve them with your crest, shuffle every family’s cards into one deck, resolve the chaotic court, protect your rubies, and finish richest.
Thunder Road
Roll and assign movement to your cars and buggy, advance the modular road, ram adjacent vehicles, resolve hazards and gunfire, use the helicopter to attack from above, recycle empty road boards to the front, and eliminate every rival convoy.
Farms Race
Build an income base before overextending; a negotiated border can buy the turn you need to arm a decisive attack.
Mindbug: King of Tokyo
Save at least one Mindbug for the creature that changes the tempo of the duel; early power is tempting, but the last threat is often the decisive one.
Mag·Blast: Third Edition
Keep every flagship sector screened when possible; one open lane can invite several opponents to concentrate fire.
Traitors Aboard
Watch patterns, not single claims: a helpful-looking contribution can still protect a Mutineer, while an honest Pirate may be forced to sound suspicious.
All Aboard!
Track the heavy animals already committed and use face-down placements to disguise whether you are rescuing your own cards or setting up a spectacular sinking.
Star Wars Villainous: Revenge at Last
Your movement choice determines the actions available this turn, so plan one turn ahead and leave yourself a location that can recover when Fate cards disrupt the obvious line.
Star Wars: Super Teams
Do not spend every strong movement card immediately; holding the right ship color can let your team leapfrog a hazard or deny a rival’s final sprint.
Mooncake Master
Read the shared customer demands before committing a quarter, preserve flexible corners early, and watch which fillings your neighbors are collecting.
Star Wars: Unlimited – Intro Battle: Hoth
Use the board prompts to learn the action rhythm, protect the base while building resources, and time leader deployment for the swing turn rather than the first legal moment.