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Botanicus box art

Botanicus

Claim an action position, acquire and water plants, guide your gardener across the grid, and match visitor wishes before rival gardens bloom first.

Year2024 Players2-4 Time45-60 Weight2.42 Age10+
Economic Environmental Territory Building Action Drafting Grid Coverage Grid Movement
Kingdom Crossing box art

Kingdom Crossing

Program a daily route, cross each bridge at most once, activate island guilds, spend movement resources, fulfill contracts, grow an engine, and earn the Queen’s favor.

Year2025 Players1-4 Time45-90 Weight3.02 Age14+
Animals Area Movement Contracts End Game Bonuses
The Isle of Cats Duel box art

The Isle of Cats Duel

Move Oshax, select an accessible discovery, spend fish for extra actions, fit cats and treasures onto your boat, keep families together, complete lessons, and restrict your rival.

Year2024 Players2 Time30 Weight2.27 Age8+
Animals Fantasy Nautical Grid Coverage Pattern Building Resource to Move
Starship Interstellar box art

Starship Interstellar

Treat movement and extraction as one plan: arrive where future production will matter, then convert resources into visible starship contributions before rivals do.

Year2024 Players1-4 Time150 Weight3.85 Age14+
Space Exploration Action / Event Point to Point Movement Resource to Move
Movers & Shakers box art

Movers & Shakers

Plan deliveries around other players’ trains and the shared action slots; the most profitable route often depends on who can move it next.

Year2026 Players1-4 Time60-120 Weight3.2 Age14+
Trains Transportation Contracts Movement Points Moving Multiple Units
Around the World in 80 Days box art

Around the World in 80 Days

Do not treat speed as the only clock: arrive in London with too much money or an unresolved rumor and the fastest route still loses.

Year2016 Players2-6 Time45-60 Weight1.63 Age10+
Adventure Novel-based Racing Hand Management Resource to Move
Catan: Starfarers Duel box art

Catan: Starfarers Duel

Upgrade for the route you can exploit now: an early engine or cargo advantage is strongest when it converts immediately into a colony, trade post, or alien friendship.

Year2023 Players2 Time75 Weight2.57 Age12+
Space Exploration Dice Rolling Resource to Move
Rivals box art

Rivals

Plan every purchase against the shrinking map: an efficient deck is useless if its resource route leaves your Ashak stranded when a zone disappears.

Year2025 Players2-6 Time40-120 Weight2.94 Age14+
Card Game Exploration Science Fiction Action / Event Action Drafting Action Points
Grow Sky box art

Grow Sky

Build the engine room around flexible future shapes, then upgrade flight actions that serve more than one mission instead of chasing a single early medal.

Year2024 Players1-4 Time45-90 Weight2.5 Age10+
Aviation / Flight Card Game Dice Dice Rolling End Game Bonuses Pattern Building
Rome Alone box art

Rome Alone

Plan backward from the invasion threshold, convert cards into permanent efficiency early, and pursue only the monuments that support the resources already in your engine.

Year2024 Players1 Time10-15 Weight1.55 Age8+
Ancient Economic Print & Play Drawing Multi-Use Cards Resource to Move
Cargo Empire box art

Cargo Empire

Plan consecutive deliveries around the same corridor; a compact network usually produces more value than scattered one-off routes.

Year2025 Players1-4 Time60-90 Weight2.38 Age10+
Economic Fantasy Transportation Contracts Hand Management Network and Route Building