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Vampire: The Masquerade – Chapters box art

Vampire: The Masquerade – Chapters

Coordinate shared actions while clues or threats pressure the group.

Year2023 Players1-4 Time30-60 Weight3.07 Age18+
Adventure Card Game Deduction Cooperative Game Dice Rolling Grid Movement Creatures: Vampires Crowdfunding: Kickstarter
Venetia box art

Venetia

Commit presence to key areas and fight for influence where it matters.

Year2013 Players2-4 Time75-90 Weight3.18 Age12+
Civilization Medieval Renaissance Area Majority / Influence Dice Rolling Cities: Venice (Veneto, Italy) Components: Map (Continental / National scale)
Who Goes There? 2nd Edition box art

Who Goes There? 2nd Edition

Draft from shared options to assemble a plan over successive turns.

Year2021 Players3-6 Time?-? Weight2.6 Age14+
Horror Novel-based Science Fiction Dice Rolling Open Drafting Role Playing Admin: Better Description Needed! Creatures: Aliens / Extraterrestrials
Pacts box art

Pacts

Assemble six regions on the cloth mat, choose courts and creature factions, seed influence, reveal the round’s common actions, let one player divide them into two pacts, let the other assign the pacts, resolve cards and powers, then score region majorities after rounds three and six.

Year2025 Players2 Time15-20 Weight1.89 Age10+
Fantasy Medieval Mythology Area Majority / Influence Area Movement I Cut, You Choose Components: Cloth Boards Components: Map (Continental / National scale)
Quarriors! Light Vs. Dark box art

Quarriors! Light Vs. Dark

Build a deck or pool that turns small actions into stronger combos.

Year2014 Players2-4 Time?-? Weight2.13 Age14+
Dice Fantasy Fighting Deck, Bag, and Pool Building Dice Rolling Set Collection Series: Quarriors Pool Building system
Unicornus Knights box art

Unicornus Knights

Build the modular kingdom around the capital, choose heroes and princess difficulty, seed empire generals and event decks, spend action points to move, recruit, gather, and battle, resolve fate relationships, advance Cornelia automatically each round, strengthen enemies, and escort her to the emperor within ten rounds.

Year2016 Players2-6 Time60-90 Weight3.32 Age12+
Fantasy Action Points Bias Cooperative Game Series: Big in Japan (AEG) Theme: Anime / Manga
Baltic Gap: Summer 1944 box art

Baltic Gap: Summer 1944

Maneuver forces across tactical or historical battle maps.

Year2009 Players2 Time?-? Weight4.17 Age?+
Wargame World War II Dice Rolling Grid Movement Hexagon Grid Country: Estonia Country: Germany
Feudality box art

Feudality

Place tiles carefully to build spatial scoring patterns.

Year2011 Players2-6 Time60-90 Weight2.19 Age10+
Medieval Dice Rolling Tile Placement
Warhammer Age Of Sigmar: Champions Trading Card Game box art

Warhammer Age Of Sigmar: Champions Trading Card Game

Play disruptive cards to slow rivals and protect your own plan.

Year2018 Players2 Time15-30 Weight2.67 Age12+
Card Game Collectible Components Fantasy Deck Construction Take That Variable Player Powers Collectible: Collectible Card Games Players: Two-Player Only Games
Tenkatoitsu box art

Tenkatoitsu

Maneuver forces across tactical or historical battle maps.

Year2016 Players1-2 Time180-420 Weight3.5 Age?+
Pike and Shot Renaissance Wargame Chit-Pull System Dice Rolling Grid Movement Country: Japan History: Sengoku Period
War at Sea box art

War at Sea

Choose sides, set historical fleets in port, move ships and submarines into connected sea areas, reveal opposing forces, resolve air and naval combat until one side withdraws, mark control, deliver eligible convoys, repair surviving ships, and total control points after the final turn.

Year1976 Players2 Time120 Weight1.96 Age12+
Nautical Wargame World War II Area Movement Dice Rolling Simulation Country: France Country: Germany
Silk box art

Silk

Place workers to claim actions and turn resources into plans.

Year2018 Players2-4 Time?-? Weight2.47 Age10+
Animals Farming Area Majority / Influence Dice Rolling Take That Digital Implementations: TableTop Simulator Mod (TTS) Misc: LongPack Games
Warhammer 40,000 (ninth Edition) box art

Warhammer 40,000 (ninth Edition)

Play linked scenarios where mission goals shape each session.

Year2020 Players2-6 Time120-240 Weight4.31 Age12+
Book Miniatures Science Fiction Measurement Movement Scenario / Mission / Campaign Game Variable Player Powers Game: Warhammer 40,000 (Ninth Edition) Setting: Warhammer 40,000 Wargames
Battles of the American Revolution Tri-pack: Guilford, Saratoga, Brandywine box art

Battles of the American Revolution Tri-pack: Guilford, Saratoga, Brandywine

Choose one battle and scenario, set units and morale from its exclusive booklet, determine initiative, move formations within leader and terrain limits, resolve rifle, artillery, and close combat, apply disruption and morale results, rally eligible units, and meet the scenario’s historical victory conditions.

Year2017 Players2 Time180-240 Weight3.11 Age12+
Age of Reason American Revolutionary War Wargame Dice Rolling Hexagon Grid Simulation Players: Games with expansions that add solo play Players: Two-Player Only Games
Cosmic Eidex box art

Cosmic Eidex

Play suited cards to win tricks and manage timing.

Year1998 Players?-? Time?-? Weight2.72 Age10+
Card Game Trick-taking Variable Player Powers Players: Three Players Only Games Traditional Card Games: Jass
Enemy Coast Ahead: Operation Chastise – The Dambuster Raid box art

Enemy Coast Ahead: Operation Chastise – The Dambuster Raid

Coordinate with teammates to solve the game's shared challenge.

Year2014 Players1-3 Time?-? Weight3.17 Age?+
Aviation / Flight Wargame World War II Cooperative Game Dice Rolling Simulation Players: Games with Solitaire Rules Players: Solitaire Only Wargames
Reds! The Russian Civil War 1918-1921 box art

Reds! The Russian Civil War 1918-1921

Set the 1918 campaign forces and political markers, draw activation chits, move the activated front or faction, resolve combat and retreats, trace rail and supply, apply events and foreign intervention, reinforce surviving armies, and check resource-city and political victory conditions through the final turn.

Year2001 Players1-2 Time360 Weight3.1 Age12+
Civil War Wargame Chit-Pull System Dice Rolling Events Country: Estonia Country: Latvia
Momiji box art

Momiji

Remember hidden information and use recall to make better choices.

Year2021 Players1-4 Time?-? Weight1.94 Age8+
Card Game Number Hand Management Memory Open Drafting Country: Japan Crowdfunding: Kickstarter
Wizard's Quest box art

Wizard's Quest

Maneuver forces across tactical or historical battle maps.

Year1979 Players2-6 Time?-? Weight2.25 Age12+
Adventure Fantasy Wargame Area Movement Dice Rolling Simulation Creatures: Dragons
Dc Deck-building Game: Dark Nights – Metal box art

Dc Deck-building Game: Dark Nights – Metal

Build a deck or pool that turns small actions into stronger combos.

Year2020 Players2-5 Time45-75 Weight2 Age15+
Card Game Comic Book / Strip Deck, Bag, and Pool Building Variable Player Powers Comic Books: DC Universe Game: Cerberus Engine â?? Heroes
Necromunda: Underhive box art

Necromunda: Underhive

Build the tiled underhive and gangs for a scenario, alternate fighter activations, spend actions to move, aim, shoot, charge, fight, interact, or recover, resolve ammo and injury dice, apply tactics and scenario rules, then score objectives and update gangs if playing a campaign.

Year2017 Players2-4 Time60 Weight3.79 Age12+
Fighting Miniatures Science Fiction Action Points Dice Rolling Modular Board Series: Necromunda
The Defence Of Procyon Iii box art

The Defence Of Procyon Iii

Maneuver forces across tactical or historical battle maps.

Year2021 Players1-4 Time90-120 Weight4.03 Age14+
Miniatures Science Fiction Wargame Grid Movement Hand Management Point to Point Movement Crowdfunding: Kickstarter Digital Implementations: TableTop Simulator Mod (TTS)
Cry Havoc box art

Cry Havoc

Choose a scenario and assemble its maps and named counters, alternate movement and missile activity, spend movement points by terrain, check facing and line of sight, resolve combat on the appropriate table, flip wounded characters, test morale, and complete the scenario’s objective within its turn limit.

Year1981 Players2-6 Time120-240 Weight2.27 Age12+
Medieval Wargame Dice Rolling Grid Movement Hexagon Grid Country: England Digital Implementations: VASSAL
Teenage Mutant Ninja Turtles Adventures: Change is Constant box art

Teenage Mutant Ninja Turtles Adventures: Change is Constant

Choose cooperative or one-versus-many mode, build the scenario map, select heroes and decks, roll each hero’s action dice, share matching dice with adjacent allies, spend results on movement, attacks, defense, and abilities, activate enemies or the villain, resolve objectives, and carry campaign rewards into the next scenario.

Year2020 Players1-5 Time45-150 Weight3.13 Age14+
Animals Comic Book / Strip Miniatures Cooperative Game Deck, Bag, and Pool Building Dice Rolling Admin: Better Description Needed! Animals: Turtles