Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Low interaction
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Guide a headstrong princess across a modular kingdom, recruit former enemies, and break the capital before her rebellion collapses.
Core mechanisms
Key systems that shape the decisions players make.
Action Points
Spend a limited allowance of points across several possible actions each turn.
Cooperative Game
Players coordinate their actions toward a shared objective and win or lose together.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Modular Board
Build the play area from interchangeable sections that vary between games.
Bias
Hidden or asymmetric information systematically changes how outcomes are interpreted.
Read the full game description
Unicornus Knights is a cooperative fantasy campaign compressed into a single scenario-driven battle. A modular map places the fallen capital at its center and enemy generals across the surrounding lands. Each player commands a kingdom hero with soldiers, resources, movement, combat abilities, and a personal fate that can turn particular enemies into allies. Princess Cornelia advances under automatic priorities and will charge toward the capital whether or not the path is safe, so the group must clear routes, reinforce her army, and sometimes manipulate the board to prevent a disastrous engagement. Events strengthen the empire over ten rounds, while defeated characters and random relationships reshape the available tactics. Victory requires the princess to reach the capital alive and overcome the emperor before time expires.