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Heroes of the Sanctum: The Strategy Card Game box art

Heroes of the Sanctum: The Strategy Card Game

Build a party whose actions cover one another’s weaknesses, protect the shared banners before chasing loot, and sequence limited Action Points around the threats that will retaliate this round.

Year2024 Players1 Time45-90 Weight2.38 Age14+
Adventure Card Game Exploration Action Points Action Retrieval Cooperative Game
Grind House box art

Grind House

Preserve health before the later rooms, watch which players benefit from a vote, and cooperate only as long as the shared solution remains safer than becoming the next sacrifice.

Year2020 Players2-6 Time20-30 Weight1 Age15+
Card Game Dice Horror Dice Rolling Player Elimination Team-Based Game
Misty box art

Misty

Plan the activation phase while drafting: preserve open landing spaces, point movers away from valuable pictures, and deny a neighbor the card that completes an obvious scoring pattern.

Year2019 Players2-5 Time15 Weight1.12 Age6+
Card Game Closed Drafting Set Collection
Fairy Tale Fluxx box art

Fairy Tale Fluxx

Keep flexible pairs of storybook Keepers, play disruptive Actions when rivals approach the current Goal, and remember that a new Rule applies immediately—even during the turn that created it.

Year2018 Players2-6 Time5-30 Weight1.5 Age8+
Card Game Hand Management Set Collection
Coney box art

Coney

Reserve only rabbits you can realistically place, use early growth effects to fund later turns, and protect enough open grid positions for demanding high-value cards.

Year2024 Players1-4 Time20-35 Weight2.8 Age12+
Animals Card Game Farming End Game Bonuses Hand Management Open Drafting
SPARTA!: Struggle for Greece box art

SPARTA!: Struggle for Greece

Mobilise before stretching supply, use raids to soften the opponent’s economy, and enter major battles only when your leader, position, and combat hand can absorb an unfavorable reveal.

Year2024 Players1-2 Time120-180 Weight2.77 Age14+
Ancient Wargame Area Movement Card Play Conflict Resolution Dice Rolling
Nations In Arms: Valmy To Waterloo box art

Nations In Arms: Valmy To Waterloo

Maneuver forces across tactical or historical battle maps.

Year2012 Players2-7 Time?-? Weight4.05 Age?+
Napoleonic Wargame Dice Rolling Hexagon Grid Continents: Europe History: French Revolutionary Wars
Coalitions box art

Coalitions

Use negotiation to make another power pay for the war you already wanted, preserve morale for decisive battle cards, and time movement around the action wheel rather than treating each activation in isolation.

Year2026 Players1-6 Time60-180 Weight2.77 Age14+
Napoleonic Political Wargame Alliances Area Majority / Influence Area Movement
Stargard Solstice box art

Stargard Solstice

Maneuver forces across tactical or historical battle maps.

Year2021 Players2 Time?-? Weight2.38 Age12+
Wargame World War II Chit-Pull System Dice Rolling Hexagon Grid History: World War II (Eastern Front) Series: WWII Battle Series (Three Crowns Gameâ?¦
Battles of Medieval Britain: A Solitaire Wargame box art

Battles of Medieval Britain: A Solitaire Wargame

Study the scenario objective before moving, preserve favorable terrain, and avoid exposing a strong unit merely to gain a low-odds attack; the compact map makes every lost tempo visible.

Year2022 Players1 Time20-30 Weight1.33 Age16+
Medieval Wargame Dice Rolling Grid Movement Hexagon Grid
WitchDraft box art

WitchDraft

Choose a scoring direction early, but keep a second compatible set open; the short draft makes denial powerful only when it does not cost the card your own coven needs.

Year2023 Players2-5 Time5-10 Weight1.8 Age14+
Card Game Fantasy Closed Drafting Hand Management Set Collection
Fame & Fable box art

Fame & Fable

Build around complementary attack types, keep enough flexibility for the public market, and stop pushing before a failed legend attempt consumes the actions needed to complete a contract.

Year2026 Players1-4 Time45-90 Weight2.21 Age14+
Card Game Fantasy Mythology Contracts Deck Construction Hand Management
Sakura box art

Sakura

Preserve pairs that can satisfy both sides of the display, and spend character effects when they prevent a large pickup rather than merely accelerating a safe turn.

Year2017 Players2-6 Time20-45 Weight1.5 Age10+
Card Game Hand Management Take That
The Battles of Rhode Island & Newport box art

The Battles of Rhode Island & Newport

Treat artillery position and movement tempo as a single problem: committing too early can strand fire support, while waiting too long may concede the terrain and initiative your attack requires.

Year2020 Players2 Time120-240 Weight3.25 Age16+
Age of Reason American Revolutionary War Wargame Dice Rolling Grid Movement Hexagon Grid
Winter Court box art

Winter Court

Do not race straight for the royals: controlling the Wizard, Steward, or Matchmaker at the right moment can turn one ordinary card into the swing that captures two positions.

Year2024 Players2 Time30-60 Weight1.83 Age14+
Card Game Medieval Political Hand Management Sudden Death Ending Tug of War
Von Manstein's Triumph box art

Von Manstein's Triumph

Coordinate artillery, cards, and movement before launching a major assault; isolated tactical gains can consume the strength needed to break the next defensive belt.

Year2022 Players2 Time120-180 Weight2.17 Age14+
Wargame World War II Area Movement Campaign / Battle Card Driven Dice Rolling
Slambo! box art

Slambo!

Track the color balance still hidden in opponents’ hands; a modest move now can preserve the exact swing needed to throw the next player out of range.

Year2025 Players2-4 Time5-15 Weight1 Age6+
Card Game Fighting Sports Hand Management
Antiquity Quest box art

Antiquity Quest

Hold flexible pairs until you can complete a collection safely, and watch the discard pile before giving the next player an easy pickup.

Year2019 Players2-8 Time30-90 Weight1.38 Age10+
Ancient Card Game Civilization End Game Bonuses Hand Management Set Collection
Songs of Far Shores: Omen Game 1 box art

Songs of Far Shores: Omen Game 1

Do not chase every city equally: pressure the Kraters that support your hand while preserving enough coins to answer a sudden strength swing.

Year2024 Players2 Time20-30 Weight2.5 Age12+
Ancient Card Game Fantasy Area Majority / Influence Hand Management Variable Player Powers
Faux Diamonds box art

Faux Diamonds

Play suited cards to win tricks and manage timing.

Year2021 Players2-6 Time20-60 Weight1.5 Age8+
Card Game Trick-taking Crowdfunding: Kickstarter Series: Bookshelf (Gryphon Games)
Ascension Legends box art

Ascension Legends

Advance the tracks that reinforce cards already in your deck; spreading faction progress too widely can delay the strongest threshold abilities.

Year2026 Players1-4 Time30 Weight2 Age13+
Card Game Fantasy Deck, Bag, and Pool Building
Battles of Napoleon: Volume I – EYLAU 1807 box art

Battles of Napoleon: Volume I – EYLAU 1807

Protect army fatigue as carefully as terrain objectives; aggressive orders gain tempo but can collapse an army that spends its strength too early.

Year2024 Players1-2 Time180-720 Weight3.21 Age14+
Napoleonic Wargame Chit-Pull System Dice Rolling Hexagon Grid
Alliance box art

Alliance

Treat gold and diplomacy as force multipliers: a favorable coalition can achieve more than an isolated army, even before the first battle begins.

Year2024 Players1-7 Time120-480 Weight2.43 Age12+
Napoleonic Negotiation Political Alliances Campaign / Battle Card Driven Card Play Conflict Resolution
Rage box art

Rage

Keep enough combat cards concealed to make every challenge uncertain; visible strength matters less when an opponent cannot read your final attack.

Year1995 Players2-6 Time45 Weight2.39 Age12+
Card Game Collectible Components Fighting