Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Low interaction
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Build a nine-card rabbit farm by managing hay, carrots, and pellets, obeying positional requirements, and combining immediate, growth, store, and end-game effects.
Core mechanisms
Key systems that shape the decisions players make.
Pattern Building
Place elements to create arrangements that satisfy scoring or action patterns.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Open Drafting
Select cards or items from a shared face-up display.
Set Collection
Gather related items that become more valuable when scored together.
End Game Bonuses
Earn additional points for meeting conditions evaluated when the game ends.
Read the full game description
Coney is a compact tableau-building card game in which every rabbit has a preferred place on the farm. Players collect resources, reserve cards, place up to two rabbits, or trigger a growth phase across the tableau. Placement restrictions make the three-by-three grid a spatial puzzle, while icons and timing effects turn new arrivals into an engine. The game ends when a farm is full, rewarding printed points, end-game bonuses, store sets, and unused resources while penalizing cards left in reserve.