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1-13 matching games

Leviathan Wilds box art

Leviathan Wilds

Combine a climber and class, scale a spiral-bound boss map, manage cards as actions and stamina, and coordinate attacks to free every crystal.

Year2024 Players1-4 Time45-90 Weight2.6 Age10+
Adventure Card Game Fantasy Action / Event Action Points Cooperative Game Components: Book as Board Crowdfunding: Kickstarter
Wilderness War box art

Wilderness War

Play strategy cards as events or operations, activate armies, move along routes and waterways, fight battles, conduct sieges and raids, build forts, and control the frontier by war’s end.

Year2001 Players1-2 Time180 Weight3.31 Age12+
Age of Reason American Indian Wars Wargame Action / Event Campaign / Battle Card Driven Dice Rolling
SAS: Rogue Regiment box art

SAS: Rogue Regiment

Choose a mission, move operators with four action points each, avoid patrol sightlines, use equipment and silent attacks, complete objectives, and extract before the Axis overwhelms the squad.

Year2024 Players1-4 Time30-180 Weight3.36 Age14+
Spies / Secret Agents Wargame World War II Action / Event Action Points Cooperative Game
Cysmic box art

Cysmic

Treat evacuation as part of the build plan, not an endgame chore; the fastest ship is useless if essential units are stranded on a collapsing plate.

Year2026 Players1-6 Time60-180 Weight3.41 Age14+
Dice Fighting Miniatures Action / Event Action Queue Dice Rolling
Imperial Elegy: The Road to the Great War 1850-1920 box art

Imperial Elegy: The Road to the Great War 1850-1920

Industrial and diplomatic positioning compound across decades; secure the economy and minor-power relationships your war plan will need before an event forces the timetable.

Year2025 Players1-6 Time60-600 Weight4.29 Age14+
Post-Napoleonic Wargame World War I Action / Event Campaign / Battle Card Driven Dice Rolling
The Crows of Coppershell Bay box art

The Crows of Coppershell Bay

Time is the real currency: build an early income engine, but pivot quickly when the story deck offers an efficient route to gems instead of chasing every tempting quest.

Year2023 Players1 Time30-45 Weight2.25 Age10+
Card Game Exploration Fantasy Action / Event Area Movement Events
Battles of Napoleonic Europe: A Solitaire Wargame box art

Battles of Napoleonic Europe: A Solitaire Wargame

Secure the scenario objective before chasing every enemy unit. The French AI can punish a scattered line, so preserve a reserve and spend rerolls on moments that protect position.

Year2023 Players1 Time30-50 Weight2.14 Age12+
Book Napoleonic Wargame Action / Event Dice Rolling Hexagon Grid
Indiana Jones: Sands of Adventure box art

Indiana Jones: Sands of Adventure

Build a flexible shared card sequence before the timer flips; saving a powerful match for the frantic attack phase is often better than spending it early.

Year2023 Players2-4 Time45 Weight2 Age8+
Adventure Card Game Movies / TV / Radio theme Action / Event Cooperative Game Hand Management
The Guerrilla Generation: Cold War Insurgencies in Latin America box art

The Guerrilla Generation: Cold War Insurgencies in Latin America

Treat resources and political position as tightly linked: expanding too quickly can expose a faction before its event timing and local support are ready.

Year2026 Players1-4 Time60-120 Weight2.8 Age16+
Civil War Modern Warfare Wargame Action / Event Area Movement Dice Rolling
Rivals box art

Rivals

Plan every purchase against the shrinking map: an efficient deck is useless if its resource route leaves your Ashak stranded when a zone disappears.

Year2025 Players2-6 Time40-120 Weight2.94 Age14+
Card Game Exploration Science Fiction Action / Event Action Drafting Action Points
Flame & Fang box art

Flame & Fang

Announce the aspect each dragon can support before committing: balanced hands keep the group flexible, while timely specialization lets one dragon solve the chapter’s hardest task.

Year2024 Players1-4 Time30-60 Weight2.4 Age12+
Animals Card Game Fantasy Action / Event Cooperative Game Deck Construction
Jeff Davis: The Confederacy at War box art

Jeff Davis: The Confederacy at War

Protect the economy before chasing battlefield glory, supply only the campaigns that change the survival clock, and keep a reserve for the next Union offensive.

Year2019 Players1 Time60-240 Weight2.62 Age12+
American Civil War Civil War Economic Action / Event Action Points Area Movement
Gettysburg: A Time for Heroes box art

Gettysburg: A Time for Heroes

Protect cohesion before committing to a major attack, preserve routes for delayed reinforcements, and treat every activation as part of a wider half-day plan.

Year2024 Players2 Time45-90 Weight2.23 Age12+
American Civil War Civil War Post-Napoleonic Action / Event Command Cards Dice Rolling