Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Navigate four asymmetrical Cold War insurgencies through card-driven events, area control, resources, and political pressure across Latin America.
Core mechanisms
Key systems that shape the decisions players make.
Area Movement
Move pieces between connected regions rather than along individual spaces.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Action / Event
Use Action / Event as a recurring structure for player decisions and resolution.
Income
Receive recurring resources according to your position, assets, or development.
Variable Player Powers
Each player has different abilities, restrictions, or strategic advantages.
Impulse Movement
Alternate small movement impulses rather than completing an entire turn at once.
Read the full game description
The Guerrilla Generation is a card-driven historical strategy game covering four Cold War insurgencies in Latin America. Players direct distinct factions in Uruguay, El Salvador, Nicaragua, and Peru, using event cards, area movement, resources, and variable powers to pursue sharply different political aims. Each scenario places military pressure beside legitimacy, organization, and public support, making control more complicated than simply occupying territory. Separate maps and decks give the conflicts their own identities, while a linked campaign provides a broader arc. Solo support allows each scenario to be studied outside a full multiplayer group.