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Babylon 5 Collectible Card Game
Negotiate deals and shifting promises to improve your position.
Gold Country
Track who owns each company before improving it, use chained development actions to change several valuations at once, and keep enough flexibility to sell before an opponent undercuts your best holding.
Trans-siberian Railroad
Build routes and networks to connect locations efficiently.
Kanal
Choose buildings as a connected system rather than isolated point sources, reserve space for the infrastructure they require, and use the resource wheel when an unchosen option is about to become more valuable.
Exodus Fleet
Compete for contested options while managing cost and timing.
Oranges & Lemons
Upgrade transport only when it unlocks a profitable route, coordinate storage with upcoming contracts, and use loans to accelerate a plan that can repay itself rather than to patch a weak turn.
Shinjuku
Place stores where several routes can converge, retain cards that let you move customers immediately after opening a line, and avoid building a connection that gives a rival more traffic than it gives you.
Manifest Destiny
Play event cards to drive map pressure and long-term timing.
Principato
Collect matching sets while timing when to score or trade them.
Black Friday
Watch the cubes entering and leaving each stock bag, diversify only while it preserves flexibility, and convert profits into gold before the market level makes safety prohibitively expensive.
Craftsmen
Remember hidden information and use recall to make better choices.
Seastead
Peak Oil
Place workers to claim actions and turn resources into plans.
Microbrew
Place workers to claim actions and turn resources into plans.
Brass: Pittsburgh
Build links that serve several future sales, watch who can consume each resource, and spend just enough to act early when a contested market or route must be claimed.
Nevada City
Place workers to claim actions and turn resources into plans.
Rolling Stock
Compete for contested options while managing cost and timing.
18scan
Build routes and networks to connect locations efficiently.
Circus Train (second Edition)
Roll dice and choose how to use the results for tactical outcomes.
Starship Merchants
Move goods between locations while optimizing routes and timing.
Chartered: The Golden Age
Build routes and networks to connect locations efficiently.
Dreadful Meadows
Place workers to claim actions and turn resources into plans.
Venice
Place workers to claim actions and turn resources into plans.
Fest Season
Treat ticket price, attendance, and amenities as a coupled engine: pushing one track without the others can leave a spectacular-looking festival that scores poorly.