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625-648 matching games

Keyside box art

Keyside

Assign values one through six across your colored dice, take turns leading landings by spending a die and sailing a boat to a harbour, let rivals follow, place keyples to claim work, then resolve occupied harbours for resources and actions, improve skills and buildings, and score the strongest network after three years.

Year2025 Players1-4 Time90-120 Weight3.9 Age14+
Economic Medieval Follow Set Collection Variable Set-up
Schrille Stille box art

Schrille Stille

Vote, persuade, and read the table to push group decisions.

Year1999 Players3-6 Time?-? Weight1.76 Age10+
Economic Music Commodity Speculation Secret Unit Deployment Voting
1844: Schweiz box art

1844: Schweiz

Build routes and networks to connect locations efficiently.

Year2003 Players3-7 Time300-360 Weight4.32 Age12+
Economic Trains Auction/Bidding Network and Route Building Stock Holding Admin: Better Description Needed! Country: Switzerland
Age Of Discovery box art

Age Of Discovery

Draft from shared options to assemble a plan over successive turns.

Year2007 Players2-4 Time?-? Weight2.41 Age10+
Card Game Economic Exploration Hand Management Open Drafting Country: Portugal History: Age of Discovery
Hegemonic box art

Hegemonic

Place tiles carefully to build spatial scoring patterns.

Year2013 Players2-6 Time?-? Weight3.67 Age13+
Civilization Economic Science Fiction Area Majority / Influence Hand Management Modular Board Crowdfunding: Kickstarter Mechanism: 4X
Age of Galaxy (Second Edition) box art

Age of Galaxy (Second Edition)

Draft factions, form an alliance of up to three, produce resources, spend action discs to explore, colonize, trade, develop, research, and build fleets, resolve war and galactic phases, then score planets, technology, influence, and ideology when exploration is complete.

Year2025 Players1-4 Time45-60 Weight2.89 Age14+
Civilization Economic Science Fiction Action Drafting Action Points Income
Amun-re: The Card Game box art

Amun-re: The Card Game

Compete for contested options while managing cost and timing.

Year2017 Players2-5 Time?-? Weight2.36 Age14+
Ancient Card Game Economic Auction: Multiple Lot Auction/Bidding Constrained Bidding Ancient: Egypt Country: Egypt
Russian Rails box art

Russian Rails

Move goods between locations while optimizing routes and timing.

Year2004 Players2-6 Time180-240 Weight2.75 Age10+
Economic Trains Transportation Crayon Rail System Hexagon Grid Network and Route Building Admin: Better Description Needed! Components: Crayons
Monopoly Gamer box art

Monopoly Gamer

Roll the numbered and power-up dice, move and resolve your character ability, buy or auction unowned properties, collect rent and loose coins, fight the next boss whenever someone passes Go, and total properties, defeated bosses, and coin sets after Bowser.

Year2017 Players2-4 Time45-60 Weight1.19 Age8+
Economic Video Game Theme Roll / Spin and Move Set Collection Stock Holding
Hotel Samoa box art

Hotel Samoa

Remember hidden information and use recall to make better choices.

Year2010 Players3-6 Time45-60 Weight2.08 Age10+
Economic Auction/Bidding Hand Management Memory Country: Samoa Region: Oceania
The Last Spike box art

The Last Spike

Place tiles carefully to build spatial scoring patterns.

Year2015 Players2-6 Time?-? Weight1.74 Age10+
Economic Trains Stock Holding Tile Placement Crowdfunding: Kickstarter Digital Implementations: Tabletopia
Amalfi: Renaissance box art

Amalfi: Renaissance

Place workers to claim actions and turn resources into plans.

Year2023 Players1-4 Time60-120 Weight3.13 Age14+
Economic Renaissance Contracts Hand Management Investment Cities: Amalfi (Italy) Country: Italy
Upon A Salty Ocean box art

Upon A Salty Ocean

Spend limited actions each turn to balance movement, setup, and scoring.

Year2011 Players2-4 Time?-? Weight2.9 Age13+
Economic Nautical Renaissance Action Points Variable Phase Order Country: France
Clippers box art

Clippers

Claim island holdings, purchase useful option cards, extend a legal clipper-company route with the matching ship and route markers, connect new ports, watch route limits and shared benefits, then score the value of your island investments when the network is complete.

Year2002 Players2-5 Time60 Weight2.61 Age10+
Economic Nautical Network and Route Building
Nautilus box art

Nautilus

Build new station modules on the depth grid, place scientists to strengthen research actions, earn and spend income, move submarines with limited movement points, reveal ocean sectors, recover resources and treasure, pursue Atlantis, and total discoveries plus hidden bonuses at game end.

Year2002 Players2-4 Time120 Weight2.67 Age12+
City Building Economic Exploration End Game Bonuses Grid Movement Hidden Victory Points
Coney Island box art

Coney Island

Place tiles carefully to build spatial scoring patterns.

Year2011 Players2-4 Time?-? Weight2.47 Age10+
Economic Enclosure Tile Placement Theme: Amusement Parks / Theme Parks
Passing Through Petra box art

Passing Through Petra

Place workers to claim actions and turn resources into plans.

Year2018 Players2-4 Time?-? Weight2.64 Age14+
Ancient Economic Open Drafting Resource to Move Set Collection Country: Jordan Theme: Deserts
Venture box art

Venture

Build patterns from chosen pieces to unlock scoring opportunities.

Year1969 Players2-6 Time?-? Weight1.97 Age10+
Card Game Economic Hand Management Market Melding and Splaying Promotional: Promo Board Games Series: 3M Gamettes
Funkenschlag: Enbw box art

Funkenschlag: Enbw

Build routes and networks to connect locations efficiently.

Year2007 Players2-6 Time?-? Weight3.17 Age?+
Economic Industry / Manufacturing Auction/Bidding Network and Route Building Game: Power Grid Promotional: Promo Board Games
Weimar: The Fight For Democracy box art

Weimar: The Fight For Democracy

Build a deck or pool that turns small actions into stronger combos.

Year2023 Players?-? Time180-360 Weight4.06 Age14+
Economic Political Wargame Area Majority / Influence Campaign / Battle Card Driven Deck, Bag, and Pool Building Country: Germany Decades: The 1920's
Power Grid: Outpost box art

Power Grid: Outpost

Build an off-world power company through auctions, worker planning, and a tightly contested market.

Year2024 Players2-6 Time90-120 Weight3.07 Age12+
Economic Industry / Manufacturing Science Fiction Auction / Bidding Auction: Turn Order Until Pass Catch the Leader
Epochs: Course of Cultures box art

Epochs: Course of Cultures

Build a culture across three eras through technology, trade, cities, exploration, and war.

Year2025 Players2-4 Time120-180 Weight3.55 Age12+
Civilization Economic Territory Building Hand Management Hexagon Grid Modular Board
Foodies box art

Foodies

Roll dice to trigger production and build stronger turns over time.

Year2019 Players2-5 Time20-30 Weight1.62 Age14+
Economic Connections Contracts Dice Rolling Misc: LongPack Games Theme: Food / Cooking
Mystery of the Temples box art

Mystery of the Temples

Plan the route, sequence the crystals, and lift the richest temple curses first.

Year2017 Players2-4 Time20-40 Weight2.3 Age10+
Economic Fantasy Action Queue Area Majority / Influence Pattern Recognition