Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Auction power plants, hire workers, research technology, and build a profitable colony network.
Core mechanisms
Key systems that shape the decisions players make.
Market
Buy and sell through a shared supply whose availability or prices can change.
Auction / Bidding
Bid against other players to determine who receives an item, action, or priority.
Income
Receive recurring resources according to your position, assets, or development.
Catch the Leader
Use Catch the Leader as a recurring structure for player decisions and resolution.
Read the full game description
Power Grid: Outpost carries the auction-and-market tension of Power Grid into a new-planet economy. Companies bid for power plants, construct shelters, develop technologies, and employ both permanent and seasonal workers as demand for electricity surges. Timing purchases matters: every improvement strengthens your production engine, but spending too aggressively can leave your expanding network short of cash.