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961-984 matching games

Warhammer Age Of Sigmar: Champions Trading Card Game box art

Warhammer Age Of Sigmar: Champions Trading Card Game

Play disruptive cards to slow rivals and protect your own plan.

Year2018 Players2 Time15-30 Weight2.67 Age12+
Card Game Collectible Components Fantasy Deck Construction Take That Variable Player Powers Collectible: Collectible Card Games Players: Two-Player Only Games
Tenkatoitsu box art

Tenkatoitsu

Maneuver forces across tactical or historical battle maps.

Year2016 Players1-2 Time180-420 Weight3.5 Age?+
Pike and Shot Renaissance Wargame Chit-Pull System Dice Rolling Grid Movement Country: Japan History: Sengoku Period
Warhammer 40,000 (ninth Edition) box art

Warhammer 40,000 (ninth Edition)

Play linked scenarios where mission goals shape each session.

Year2020 Players2-6 Time120-240 Weight4.31 Age12+
Book Miniatures Science Fiction Measurement Movement Scenario / Mission / Campaign Game Variable Player Powers Game: Warhammer 40,000 (Ninth Edition) Setting: Warhammer 40,000 Wargames
Battles of the American Revolution Tri-pack: Guilford, Saratoga, Brandywine box art

Battles of the American Revolution Tri-pack: Guilford, Saratoga, Brandywine

Choose one battle and scenario, set units and morale from its exclusive booklet, determine initiative, move formations within leader and terrain limits, resolve rifle, artillery, and close combat, apply disruption and morale results, rally eligible units, and meet the scenario’s historical victory conditions.

Year2017 Players2 Time180-240 Weight3.11 Age12+
Age of Reason American Revolutionary War Wargame Dice Rolling Hexagon Grid Simulation Players: Games with expansions that add solo play Players: Two-Player Only Games
Cosmic Eidex box art

Cosmic Eidex

Play suited cards to win tricks and manage timing.

Year1998 Players?-? Time?-? Weight2.72 Age10+
Card Game Trick-taking Variable Player Powers Players: Three Players Only Games Traditional Card Games: Jass
Reds! The Russian Civil War 1918-1921 box art

Reds! The Russian Civil War 1918-1921

Set the 1918 campaign forces and political markers, draw activation chits, move the activated front or faction, resolve combat and retreats, trace rail and supply, apply events and foreign intervention, reinforce surviving armies, and check resource-city and political victory conditions through the final turn.

Year2001 Players1-2 Time360 Weight3.1 Age12+
Civil War Wargame Chit-Pull System Dice Rolling Events Country: Estonia Country: Latvia
Momiji box art

Momiji

Remember hidden information and use recall to make better choices.

Year2021 Players1-4 Time?-? Weight1.94 Age8+
Card Game Number Hand Management Memory Open Drafting Country: Japan Crowdfunding: Kickstarter
Dc Deck-building Game: Dark Nights – Metal box art

Dc Deck-building Game: Dark Nights – Metal

Build a deck or pool that turns small actions into stronger combos.

Year2020 Players2-5 Time45-75 Weight2 Age15+
Card Game Comic Book / Strip Deck, Bag, and Pool Building Variable Player Powers Comic Books: DC Universe Game: Cerberus Engine â?? Heroes
Necromunda: Underhive box art

Necromunda: Underhive

Build the tiled underhive and gangs for a scenario, alternate fighter activations, spend actions to move, aim, shoot, charge, fight, interact, or recover, resolve ammo and injury dice, apply tactics and scenario rules, then score objectives and update gangs if playing a campaign.

Year2017 Players2-4 Time60 Weight3.79 Age12+
Fighting Miniatures Science Fiction Action Points Dice Rolling Modular Board Series: Necromunda
The Defence Of Procyon Iii box art

The Defence Of Procyon Iii

Maneuver forces across tactical or historical battle maps.

Year2021 Players1-4 Time90-120 Weight4.03 Age14+
Miniatures Science Fiction Wargame Grid Movement Hand Management Point to Point Movement Crowdfunding: Kickstarter Digital Implementations: TableTop Simulator Mod (TTS)
Cry Havoc box art

Cry Havoc

Choose a scenario and assemble its maps and named counters, alternate movement and missile activity, spend movement points by terrain, check facing and line of sight, resolve combat on the appropriate table, flip wounded characters, test morale, and complete the scenario’s objective within its turn limit.

Year1981 Players2-6 Time120-240 Weight2.27 Age12+
Medieval Wargame Dice Rolling Grid Movement Hexagon Grid Country: England Digital Implementations: VASSAL
Cataphract box art

Cataphract

Maneuver forces across tactical or historical battle maps.

Year1999 Players1-2 Time?-? Weight3.37 Age14+
Ancient Medieval Wargame Dice Rolling Hexagon Grid Ancient: Rome Cities: Istanbul (Turkey)
Frederick The Great: The Campaigns Of The Soldier King 1756-1759 box art

Frederick The Great: The Campaigns Of The Soldier King 1756-1759

Maneuver forces across tactical or historical battle maps.

Year1975 Players2-4 Time180-240 Weight2.68 Age12+
Age of Reason Wargame Dice Rolling Grid Movement Hexagon Grid Country: Prussia Country: Sweden
Peloponnes Card Game box art

Peloponnes Card Game

Compete for contested options while managing cost and timing.

Year2015 Players2-5 Time?-? Weight2.58 Age10+
Ancient Card Game City Building Auction/Bidding Open Drafting Set Collection Ancient: Greece Components: Multi-Use Cards
U.s. Telegraph box art

U.s. Telegraph

Cover spaces on a grid to build a spatial scoring plan.

Year2018 Players2-4 Time45-60 Weight1.71 Age10+
American West Economic Territory Building Connections Hexagon Grid Map Addition Admin: Better Description Needed! Country: USA
Hellas box art

Hellas

Set up the hex map and action cards, choose an available action on your turn, resolve its primary effect, let opponents follow with the secondary effect, place or upgrade houses, palaces, squares, and temple columns, claim city value, then score connected construction and objectives when the end condition is reached.

Year2016 Players2-4 Time45-60 Weight2.55 Age10+
Ancient City Building Action Drafting Follow Hexagon Grid Ancient: Greece Digital Implementations: Yucata
Warhammer 40,000: Rogue Trader box art

Warhammer 40,000: Rogue Trader

Roll dice and choose how to use the results for tactical outcomes.

Year1987 Players2 Time60-120 Weight3.66 Age16+
Book Miniatures Science Fiction Dice Rolling Line of Sight Measurement Movement Creatures: Aliens / Extraterrestrials Players: Two-Player Only Games
No Retreat!: The North African Front box art

No Retreat!: The North African Front

Maneuver forces across tactical or historical battle maps.

Year2013 Players1-2 Time50-300 Weight3.3 Age14+
Wargame World War II Dice Rolling Hexagon Grid Simulation History: World War II (Africa) Players: Two-Player Only Games
Hellas box art

Hellas

Build the starting archipelago, alternate turns choosing reinforcement, voyage, or attack, use ships to support exploration and naval assaults, play god cards for tactical effects, regroup forces after reinforcement, and win by controlling ten cities at the end of your turn.

Year2002 Players2 Time45-60 Weight2.05 Age12+
Ancient Exploration Fighting Action Points Area Majority / Influence Grid Movement Admin: Better Description Needed! Ancient: Greece
Squire For Hire box art

Squire For Hire

Place tiles carefully to build spatial scoring patterns.

Year2019 Players1-2 Time15-25 Weight1.73 Age12+
Animals Card Game Fantasy Layering Melding and Splaying Set Collection Crowdfunding: Kickstarter Game: Squire for Hire
Kings of Israel box art

Kings of Israel

Choose prophets and prepare the kingdom map, apply the current king’s godliness, spread sin and idols, take prophet turns using action points to move, preach, gather, trade, and build altars, resolve cards and shortages, then complete the required altars before Assyria or corruption ends the game.

Year2014 Players2-4 Time45 Weight2.34 Age14+
Ancient Religious Action Points Cooperative Game Hand Management Components: Map (Continental / National scale) Country: Israel
Artisans of Splendent Vale box art

Artisans of Splendent Vale

Choose characters and begin the campaign in the four narrative books, explore numbered locations and make story choices, record discoveries on the world map, craft and upgrade character-specific gear, then resolve action scenes by spending shared dice on movement, defense, skills, and attacks before carrying injuries and choices into the next chapter.

Year2022 Players2-4 Time45-1200 Weight2.56 Age14+
Adventure Fantasy Action / Event Cooperative Game Dice Rolling
Munchkin Adventure Time box art

Munchkin Adventure Time

Choose an Adventure Time character, deal Door and Treasure cards, kick down one Door each turn, fight revealed monsters with levels, gear, powers, and negotiated help, let rivals modify the combat, collect treasure and levels for victories, run away from losses, and reach level ten through combat to win.

Year2014 Players3-6 Time60-120 Weight1.92 Age10+
Card Game Fantasy Fighting Dice Rolling Hand Management Take That
The Message box art

The Message

Use clues and contradictions to deduce hidden information.

Year2009 Players3-9 Time30-60 Weight2.46 Age15+
Bluffing Card Game Deduction Hand Management Team-Based Game Variable Player Powers Game: Werewolf / Mafia