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1,777-1,800 matching games

Crescent Moon box art

Crescent Moon

Commit presence to key areas and fight for influence where it matters.

Year2022 Players4-5 Time150-180 Weight3.54 Age14+
Arabian Political Area Majority / Influence Card Play Conflict Resolution Hand Management Components: Wooden pieces & boards Region: Middle East
Reds! The Russian Civil War 1918-1921 box art

Reds! The Russian Civil War 1918-1921

Set the 1918 campaign forces and political markers, draw activation chits, move the activated front or faction, resolve combat and retreats, trace rail and supply, apply events and foreign intervention, reinforce surviving armies, and check resource-city and political victory conditions through the final turn.

Year2001 Players1-2 Time360 Weight3.1 Age12+
Civil War Wargame Chit-Pull System Dice Rolling Events Country: Estonia Country: Latvia
Shadowfist box art

Shadowfist

Manage cards in hand to time plays, combos, and scoring windows.

Year1995 Players2-7 Time?-? Weight2.62 Age10+
Card Game Collectible Components Fighting Deck Construction Hand Management Interrupts Admin: Better Description Needed! Collectible: Collectible Card Games
I am done box art

I am done

Shuffle and deal the cards, play one card on your turn, resolve its printed instruction completely, protect or rebuild the words in your display, interrupt opponents when a card permits, and win the moment I, AM, and DONE appear in the required order before you.

Year2024 Players2-5 Time5-20 Weight1.1 Age8+
Card Game Humor Hand Management Race Misc: LongPack Games
Momiji box art

Momiji

Remember hidden information and use recall to make better choices.

Year2021 Players1-4 Time?-? Weight1.94 Age8+
Card Game Number Hand Management Memory Open Drafting Country: Japan Crowdfunding: Kickstarter
Guns & Steel box art

Guns & Steel

Build a deck or pool that turns small actions into stronger combos.

Year2015 Players2-4 Time45-60 Weight2.41 Age14+
Card Game Civilization Action Retrieval Deck, Bag, and Pool Building Hand Management Components: Multi-Use Cards Game: Guns & Steel
The Defence Of Procyon Iii box art

The Defence Of Procyon Iii

Maneuver forces across tactical or historical battle maps.

Year2021 Players1-4 Time90-120 Weight4.03 Age14+
Miniatures Science Fiction Wargame Grid Movement Hand Management Point to Point Movement Crowdfunding: Kickstarter Digital Implementations: TableTop Simulator Mod (TTS)
Cry Havoc box art

Cry Havoc

Choose a scenario and assemble its maps and named counters, alternate movement and missile activity, spend movement points by terrain, check facing and line of sight, resolve combat on the appropriate table, flip wounded characters, test morale, and complete the scenario’s objective within its turn limit.

Year1981 Players2-6 Time120-240 Weight2.27 Age12+
Medieval Wargame Dice Rolling Grid Movement Hexagon Grid Country: England Digital Implementations: VASSAL
Castle box art

Castle

Place tiles carefully to build spatial scoring patterns.

Year2000 Players2-5 Time?-? Weight1.9 Age14+
Card Game Medieval Hand Management Tile Placement Series: Blue Games (Descartes)
Teenage Mutant Ninja Turtles Adventures: Change is Constant box art

Teenage Mutant Ninja Turtles Adventures: Change is Constant

Choose cooperative or one-versus-many mode, build the scenario map, select heroes and decks, roll each hero’s action dice, share matching dice with adjacent allies, spend results on movement, attacks, defense, and abilities, activate enemies or the villain, resolve objectives, and carry campaign rewards into the next scenario.

Year2020 Players1-5 Time45-150 Weight3.13 Age14+
Animals Comic Book / Strip Miniatures Cooperative Game Deck, Bag, and Pool Building Dice Rolling Admin: Better Description Needed! Animals: Turtles
Cataphract box art

Cataphract

Maneuver forces across tactical or historical battle maps.

Year1999 Players1-2 Time?-? Weight3.37 Age14+
Ancient Medieval Wargame Dice Rolling Hexagon Grid Ancient: Rome Cities: Istanbul (Turkey)
The Grand Trunk Journey box art

The Grand Trunk Journey

Move goods between locations while optimizing routes and timing.

Year2020 Players2-4 Time60-120 Weight3.45 Age12+
Economic Industry / Manufacturing Trains Hand Management Pick-up and Deliver Point to Point Movement
Catan: Traveler – Compact Edition box art

Catan: Traveler – Compact Edition

Negotiate deals and shifting promises to improve your position.

Year2015 Players2-4 Time?-? Weight2.25 Age10+
Civilization Negotiation Dice Rolling Hand Management Modular Board Game: Catan Versions & Editions: Travel Versions ofâ?¦
Evolution: The Origin of Species box art

Evolution: The Origin of Species

Deal trait cards, take turns playing each card face down as a new animal or face up as an adaptation, roll for the shared food supply, feed animals and resolve predators and defensive traits, discard any animal that remains unfed, refill hands, and score surviving animals plus their traits after the deck ends.

Year2010 Players2-4 Time30-60 Weight2.07 Age12+
Animals Card Game Dice Rolling Hand Management Melding and Splaying Components: Multi-Use Cards Digital Implementations: Tabletopia
Frederick The Great: The Campaigns Of The Soldier King 1756-1759 box art

Frederick The Great: The Campaigns Of The Soldier King 1756-1759

Maneuver forces across tactical or historical battle maps.

Year1975 Players2-4 Time180-240 Weight2.68 Age12+
Age of Reason Wargame Dice Rolling Grid Movement Hexagon Grid Country: Prussia Country: Sweden
Birdwatcher box art

Birdwatcher

Push your luck for bigger rewards while risk keeps building.

Year2022 Players1-5 Time25-60 Weight1.8 Age10+
Animals Card Game Educational Action Points End Game Bonuses Hand Management Animals: Birds Crowdfunding: Kickstarter
U.s. Telegraph box art

U.s. Telegraph

Cover spaces on a grid to build a spatial scoring plan.

Year2018 Players2-4 Time45-60 Weight1.71 Age10+
American West Economic Territory Building Connections Hexagon Grid Map Addition Admin: Better Description Needed! Country: USA
Hellas box art

Hellas

Set up the hex map and action cards, choose an available action on your turn, resolve its primary effect, let opponents follow with the secondary effect, place or upgrade houses, palaces, squares, and temple columns, claim city value, then score connected construction and objectives when the end condition is reached.

Year2016 Players2-4 Time45-60 Weight2.55 Age10+
Ancient City Building Action Drafting Follow Hexagon Grid Ancient: Greece Digital Implementations: Yucata
El Valle Secreto box art

El Valle Secreto

Draft from shared options to assemble a plan over successive turns.

Year2021 Players2-4 Time30-40 Weight1.5 Age10+
Card Game Territory Building Closed Drafting Hand Management Modular Board Digital Implementations: Tabletopia
Meister Makatsu box art

Meister Makatsu

Take the same twenty-four-card dojo deck as every rival, draw a hand, secretly choose a ninja, reveal together, take the round’s penalty in each suit if yours is highest, remove every played card, return unplayed cards for later rounds, and finish three rounds with the fewest penalty points.

Year2025 Players2-6 Time20-30 Weight1.33 Age8+
Card Game Hand Management
Zhanguo: The First Empire box art

Zhanguo: The First Empire

Commit presence to key areas and fight for influence where it matters.

Year2023 Players1-4 Time60-120 Weight3.96 Age14+
Ancient Area Majority / Influence Hand Management Solo / Solitaire Game Admin: Upcoming Releases Components: Map (Continental / National scale)
No Retreat!: The North African Front box art

No Retreat!: The North African Front

Maneuver forces across tactical or historical battle maps.

Year2013 Players1-2 Time50-300 Weight3.3 Age14+
Wargame World War II Dice Rolling Hexagon Grid Simulation History: World War II (Africa) Players: Two-Player Only Games
Panic Station box art

Panic Station

Bluff, read opponents, and time reveals around hidden information.

Year2011 Players4-6 Time?-? Weight2.34 Age10+
Adventure Bluffing Exploration Action Points Area Movement Dice Rolling
Hellas box art

Hellas

Build the starting archipelago, alternate turns choosing reinforcement, voyage, or attack, use ships to support exploration and naval assaults, play god cards for tactical effects, regroup forces after reinforcement, and win by controlling ten cities at the end of your turn.

Year2002 Players2 Time45-60 Weight2.05 Age12+
Ancient Exploration Fighting Action Points Area Majority / Influence Grid Movement Admin: Better Description Needed! Ancient: Greece