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Sunrise Lane
Commit presence to key areas and fight for influence where it matters.
Crusader Kings
Choose a historical dynasty, plan two action cards each round, develop and tax your dominion, arrange marriages and heirs, negotiate with rivals, use intrigue and warfare to expand, manage character traits and succession, advance on the Crusade track, and score territories, castles, development, piety, and achievements when Jerusalem is reached or three eras end.
Quartermaster General: Victory or Death – The Peloponnesian War
Choose a faction, play one card, optionally prepare a card for a later combination, place or remove forces, maintain a path of supply to your cities, coordinate with your teammate, and score controlled objectives every three rounds; win by a sudden lead or the strongest final total.
Zombie State: Diplomacy Of The Dead
Commit presence to key areas and fight for influence where it matters.
Age Of Discovery
Draft from shared options to assemble a plan over successive turns.
Divinity Derby
Bluff, read opponents, and time reveals around hidden information.
Ruthless
Draw a hand, play one pirate or a matching set, resolve crew abilities and attacks, spend coins or treasure to recruit from the market, then compare the pirates in play as poker hands; collect rewards and repeat until the final score.
Hegemonic
Place tiles carefully to build spatial scoring patterns.
Origins: How We Became Human
Compete for contested options while managing cost and timing.
Il Principe
Collect income and cards, contribute two cards to the color auctions, bid for each group, add won cards to your tableau, then use matching building sets and money to construct cities, place influence, contest court roles, and score the map when the end condition is reached.
Henchmania
Choose a family, place henchmen among the five city sites, collect and play cards from occupied districts, resolve dice, reserve, and take-that effects, then score prestige at the end of each day; win after four days or by reaching the prestige threshold.
Tanto Cuore: Oktoberfest
Build a deck or pool that turns small actions into stronger combos.
Mil (1049)
Place workers to claim actions and turn resources into plans.
Natives
Build a deck or pool that turns small actions into stronger combos.
Resident Evil Deck Building Game: Alliance
Build a deck or pool that turns small actions into stronger combos.
Order of the Gilded Compass
Roll your archaeologist dice, place them one at a time among five variable locations, resolve each building’s combinations or majorities to gain maps, specialists, artifacts, and bonuses, then score the strongest treasure collection when the expedition ends.
1936: Guerra Civil
Maneuver forces across tactical or historical battle maps.
Paris Paris
Build routes and networks to connect locations efficiently.
Tucano
Collect matching sets while timing when to score or trade them.
The Legend Of Korra: Pro-bending Arena
Build a deck or pool that turns small actions into stronger combos.
King's Road
Commit presence to key areas and fight for influence where it matters.
City of Gears
Roll your production dice, move automatons from the factory, spend results to explore, place and connect gears, activate city powers, claim ownership and upgrades, watch for Opening Day tokens, and finish with the most prestige when the third token is drawn.
Star Trek Deck Building Game: The Original Series
Build a deck or pool that turns small actions into stronger combos.
Space Race
Commit presence to key areas and fight for influence where it matters.