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City of Gears box art
2012 Ranked #4,805

City of Gears

A modular steampunk city race of dice-powered automatons, connected gears, contested districts, and an unpredictable Opening Day.

City Building Worker Placement Area Majority / Influence Modular Board

Players

2-4

Play time

45-60 min

Age

8+

Complexity

2.66/5

Rating

6.53

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 3.3/5

Harder to teach

Replay value 4.5/5

High replayability

Interaction 4.5/5

Highly interactive

Player scaling 4.3/5

Scales well

Strategic depth 3.9/5

Deep strategy

Player control 3.7/5

More strategic control

Setup time About 8 min
Teach time About 12 min
Table footprint Large
Campaign commitment No campaign
Recommended edition City of Gears – Grey Fox Games English Second Edition
See all 18 specifications

How it plays

How does it play?

Roll production dice, send automatons through a modular clockwork city, connect gears, unlock tile powers, upgrade your factory, and lead the prestige race when Opening Day arrives.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

City of Gears is a competitive steampunk city builder that mixes worker movement, modular discovery, engine construction, and area influence. Every player begins at a personal factory with automatons and a small production engine. On a turn, production dice determine the resources available for moving workers, placing gears, activating connected city tiles, and improving the factory. The city itself is assembled from only nine of more than twenty possible tiles, so the useful powers, paths, and scoring opportunities must be discovered anew. Gears connect districts into working networks, ownership markers establish influence, and steam powers or sabotage can disrupt a rival’s plans. Factory upgrades make later turns more efficient, but players cannot simply build forever: Opening Day tokens are mixed into the gear supply, and drawing the third ends the game immediately. Prestige comes from ownership, activated districts, upgrades, and other public opportunities, so strong play balances long-term infrastructure with the risk that the city opens before one final engine cycle pays off.

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Videos (1)

How to play

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Photos (4)

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
City of Gears – Grey Fox Games English Second Edition 2018 English Grey Fox Games / US

Game and edition data

All specifications (18)

Play and group

Players
2–4
Play time
45–60 min
Age
8+
Complexity
2.7/5
App
None app

Practicalities

Setup time
About 8 min
Teach time
About 12 min
Teardown time
About 5 min
Table footprint
Large

Campaign and continuity

Campaign commitment
No campaign
Group continuity
Flexible
Resettable
Fully Resettable

Edition and product

Recommended edition
City of Gears – Grey Fox Games English Second Edition
Language
English
Region
US
Availability
Current
Edition type
Second Edition
Current edition
Yes
Credits and catalog connections

Credits

Designers

2
Chris Leder Daryl Andrews

Artists

3
Anthony Cournoyer Chris Leder Tyler Myatt

Publishers

1
Grey Fox Games

Linked items

No published linked games yet.