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The Longest Day
Maneuver forces across tactical or historical battle maps.
Holi: Festival of Colors
Build the three-level courtyard, choose Rivalry cards, take a marker and color supply, move up to one space, play a color card, place powder in its pattern, let powder fall through openings, collect sweets, and score joy after the festival ends.
Cthulhu Wars: Duel
Commit presence to key areas and fight for influence where it matters.
Great Wall of China
Lay out wall sections with paired honor tokens, give each player an identical character deck, draw a hand, play one or two cards to a section, resolve special abilities, check for a unique influence leader, award the next token, and finish when the available honor is exhausted.
Lagoon: Land Of Druids
Place tiles carefully to build spatial scoring patterns.
The Game of 49
Give each player $49 and fifteen chips, shuffle the number and Wild/Payoff cards, reveal one card per auction, bid or pass in turn, let the winner pay and claim the matching space, resolve any payoff, and win immediately by connecting four chips in any straight line.
Day & Night
Build patterns from chosen pieces to unlock scoring opportunities.
Stonewall's Last Battle: The Chancellorsville Campaign
Maneuver forces across tactical or historical battle maps.
Venetia
Commit presence to key areas and fight for influence where it matters.
Pacts
Assemble six regions on the cloth mat, choose courts and creature factions, seed influence, reveal the round’s common actions, let one player divide them into two pacts, let the other assign the pacts, resolve cards and powers, then score region majorities after rounds three and six.
Among Nobles
Commit presence to key areas and fight for influence where it matters.
Baltic Gap: Summer 1944
Maneuver forces across tactical or historical battle maps.
Tenkatoitsu
Maneuver forces across tactical or historical battle maps.
Silk
Place workers to claim actions and turn resources into plans.
Battles of the American Revolution Tri-pack: Guilford, Saratoga, Brandywine
Choose one battle and scenario, set units and morale from its exclusive booklet, determine initiative, move formations within leader and terrain limits, resolve rifle, artillery, and close combat, apply disruption and morale results, rally eligible units, and meet the scenario’s historical victory conditions.
Crescent Moon
Commit presence to key areas and fight for influence where it matters.
Asian Tigers: A Story of Prosperity
Prepare the four Tiger regions and global market, place a worker in the active economy, resolve its building or trade action, produce and sell matching goods, gain influence and infrastructure bonuses, rotate through Tiger and global-market turns, score milestones after each era, and combine prosperity, influence, and objectives at game end.
Reds! The Russian Civil War 1918-1921
Set the 1918 campaign forces and political markers, draw activation chits, move the activated front or faction, resolve combat and retreats, trace rail and supply, apply events and foreign intervention, reinforce surviving armies, and check resource-city and political victory conditions through the final turn.
Cry Havoc
Choose a scenario and assemble its maps and named counters, alternate movement and missile activity, spend movement points by terrain, check facing and line of sight, resolve combat on the appropriate table, flip wounded characters, test morale, and complete the scenario’s objective within its turn limit.
Cataphract
Maneuver forces across tactical or historical battle maps.
Bloc By Bloc: The Insurrection Game
Coordinate with teammates to solve the game's shared challenge.
Frederick The Great: The Campaigns Of The Soldier King 1756-1759
Maneuver forces across tactical or historical battle maps.
U.s. Telegraph
Cover spaces on a grid to build a spatial scoring plan.
Hellas
Set up the hex map and action cards, choose an available action on your turn, resolve its primary effect, let opponents follow with the secondary effect, place or upgrade houses, palaces, squares, and temple columns, claim city value, then score connected construction and objectives when the end condition is reached.