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A Wayfarer’s Tale: The Journey Begins
Keep two viable routes open until the shared dice reveal which terrain will be easiest to cross; flexibility is worth more than a single perfect line.
Shadows Of Brimstone: City Of The Ancients (revised Edition)
Coordinate shared actions while clues or threats pressure the group.
Tales Of Evil
Coordinate shared actions while clues or threats pressure the group.
Legion Of Honor
Play event cards to drive map pressure and long-term timing.
Ratzzia
Place workers to claim actions and turn resources into plans.
Jolly & Roger
Create two piles that are valuable for different reasons: pair immediate gold in one with the exact crew colors your rival needs in the other.
Mi Tierra: New Era
Place workers to claim actions and turn resources into plans.
World War Ii: European Theater Of Operations
Maneuver forces across tactical or historical battle maps.
Posthuman Saga
Build a deck or pool that turns small actions into stronger combos.
Ninja Taisen
Roll dice and choose how to use the results for tactical outcomes.
Go Nuts!
Push your luck for bigger rewards while risk keeps building.
Time Of Empires
Place workers to claim actions and turn resources into plans.
Drcongo
Build routes and networks to connect locations efficiently.
Alien Vs Predator: The Hunt Begins (second Edition)
Move forces between areas to control positions and pressure rivals.
Medici: The Dice Game
Mark choices on a sheet to build patterns and complete objectives.
2D6 Dungeon: A Dungeon Crawler
Preserve healing and escape options for unknown rooms; a cautious route is often worth more than one extra treasure roll.
Sicily Ii
Maneuver forces across tactical or historical battle maps.
Democracy Under Siege
Maneuver forces across tactical or historical battle maps.
Vestige
Choose discoveries that reinforce your character’s core advantage, then use the modular map to deny rivals the regions that complete their engines.
Dragon Strike
Roll dice and choose how to use the results for tactical outcomes.
Conquest of the Empire
Build roads before the front expands, then keep the Caesar protected while concentrating enough force to end a rival in one campaign.
Normandy: The Beginning Of The End
Maneuver forces across tactical or historical battle maps.
The Last of Us: Escape the Dark
Protect the group’s weakest health pool and conserve flexible items for Chapter tests that expose several survivors at once.
Bushido
Draft from shared options to assemble a plan over successive turns.