Find your next board game
Dune
Read the table, trade promises, commit forces in secret, and exploit a faction power no one else can imitate.
Rex: Final Days of an Empire
Bid for strategy cards, negotiate alliances, secretly commit leaders and forces to battles, and control key Mecatol City strongholds before rivals—or the catastrophe—deny victory.
Lure
Secretly wager dice, reveal bids together, act from fewest dice to most, choose a fish, meet its roll requirements, and finish with the highest-value catch.
EGO
Reveal a galactic event, commit influence according to its auction format, decide when to pass or press on, resolve prestige and special effects, manage a shrinking hand, and score faction bonuses at the end.
Compania
Place worker dice face down on desired action areas, reveal all commitments, award contested spaces to the highest values, use successful workers to research, buy land, construct buildings, improve factories, establish airship routes and sell goods, then collect revenue and finish as the wealthiest company.
Power Grid: Outpost
Build an off-world power company through auctions, worker planning, and a tightly contested market.
Pole Position
Qualify with race strategy in mind, preserve tyres and reliability until an opening appears, and spend risk only when track position or weather makes the potential gain decisive.
Farlight
Treat every worker as both currency and information: contest the module that completes your ship, but make rivals overpay for attractive pieces you can afford to lose.