Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Low interaction
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Trace shared shapes through a mirrored labyrinth, trigger colored bonuses, and flip the sheet to connect both sides into one score.
Core mechanisms
Key systems that shape the decisions players make.
Paper-and-Pencil
Record choices and results directly on a personal sheet.
Drawing
Create visual clues or representations for other players to interpret.
Chaining
Link actions or effects so one result enables the next part of a sequence.
Connections
Create meaningful links between locations, pieces, or concepts.
Grid Coverage
Place pieces to cover required cells or patterns on a grid.
End Game Bonuses
Earn additional points for meeting conditions evaluated when the game ends.
Read the full game description
Alice, Through the Looking Glass is a simultaneous flip-and-write game inspired by Lewis Carroll’s mirrored world. Each turn reveals a shape that every player must trace onto a personal labyrinth sheet. Placement can activate colored areas and icons that expand or shrink future shapes, award points, or unlock effects. Crossing a mirror flips the double-sided sheet and makes planning across both faces essential. Competitive and team modes turn the same shared cards into different spatial puzzles, with every player drawing at once and building a distinct path.